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authorMaíra Canal <mcanal@igalia.com>2025-07-14 19:07:02 -0300
committerMaíra Canal <mcanal@igalia.com>2025-07-15 08:27:00 -0300
commit0a5dc1b67ef5c7e851b57764a2aab8cc4341a7b7 (patch)
treeb671e0c65cd43d1daff4adc64a3d46795a2e4eaa /drivers/gpu/drm/v3d/v3d_sched.c
parentfd5fde69fd413b03e25fb3b8e2ce375c02e74b0d (diff)
drm/sched: Rename DRM_GPU_SCHED_STAT_NOMINAL to DRM_GPU_SCHED_STAT_RESET
Among the scheduler's statuses, the only one that indicates an error is DRM_GPU_SCHED_STAT_ENODEV. Any status other than DRM_GPU_SCHED_STAT_ENODEV signifies that the operation succeeded and the GPU is in a nominal state. However, to provide more information about the GPU's status, it is needed to convey more information than just "OK". Therefore, rename DRM_GPU_SCHED_STAT_NOMINAL to DRM_GPU_SCHED_STAT_RESET, which better communicates the meaning of this status. The status DRM_GPU_SCHED_STAT_RESET indicates that the GPU has hung, but it has been successfully reset and is now in a nominal state again. Reviewed-by: Philipp Stanner <phasta@kernel.org> Link: https://lore.kernel.org/r/20250714-sched-skip-reset-v6-1-5c5ba4f55039@igalia.com Signed-off-by: Maíra Canal <mcanal@igalia.com>
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_sched.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 35f131a46d07..e2b7f24d528e 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -741,7 +741,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
mutex_unlock(&v3d->reset_lock);
- return DRM_GPU_SCHED_STAT_NOMINAL;
+ return DRM_GPU_SCHED_STAT_RESET;
}
static void
@@ -773,7 +773,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
*timedout_ctra = ctra;
v3d_sched_skip_reset(sched_job);
- return DRM_GPU_SCHED_STAT_NOMINAL;
+ return DRM_GPU_SCHED_STAT_RESET;
}
return v3d_gpu_reset_for_timeout(v3d, sched_job);
@@ -819,7 +819,7 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job)
job->timedout_batches = batches;
v3d_sched_skip_reset(sched_job);
- return DRM_GPU_SCHED_STAT_NOMINAL;
+ return DRM_GPU_SCHED_STAT_RESET;
}
return v3d_gpu_reset_for_timeout(v3d, sched_job);