diff options
author | Maíra Canal <mcanal@igalia.com> | 2025-07-14 19:07:02 -0300 |
---|---|---|
committer | Maíra Canal <mcanal@igalia.com> | 2025-07-15 08:27:00 -0300 |
commit | 0a5dc1b67ef5c7e851b57764a2aab8cc4341a7b7 (patch) | |
tree | b671e0c65cd43d1daff4adc64a3d46795a2e4eaa /drivers/gpu/drm/v3d/v3d_sched.c | |
parent | fd5fde69fd413b03e25fb3b8e2ce375c02e74b0d (diff) |
drm/sched: Rename DRM_GPU_SCHED_STAT_NOMINAL to DRM_GPU_SCHED_STAT_RESET
Among the scheduler's statuses, the only one that indicates an error is
DRM_GPU_SCHED_STAT_ENODEV. Any status other than DRM_GPU_SCHED_STAT_ENODEV
signifies that the operation succeeded and the GPU is in a nominal state.
However, to provide more information about the GPU's status, it is needed
to convey more information than just "OK".
Therefore, rename DRM_GPU_SCHED_STAT_NOMINAL to
DRM_GPU_SCHED_STAT_RESET, which better communicates the meaning of this
status. The status DRM_GPU_SCHED_STAT_RESET indicates that the GPU has
hung, but it has been successfully reset and is now in a nominal state
again.
Reviewed-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250714-sched-skip-reset-v6-1-5c5ba4f55039@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 35f131a46d07..e2b7f24d528e 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -741,7 +741,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) mutex_unlock(&v3d->reset_lock); - return DRM_GPU_SCHED_STAT_NOMINAL; + return DRM_GPU_SCHED_STAT_RESET; } static void @@ -773,7 +773,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, *timedout_ctra = ctra; v3d_sched_skip_reset(sched_job); - return DRM_GPU_SCHED_STAT_NOMINAL; + return DRM_GPU_SCHED_STAT_RESET; } return v3d_gpu_reset_for_timeout(v3d, sched_job); @@ -819,7 +819,7 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job) job->timedout_batches = batches; v3d_sched_skip_reset(sched_job); - return DRM_GPU_SCHED_STAT_NOMINAL; + return DRM_GPU_SCHED_STAT_RESET; } return v3d_gpu_reset_for_timeout(v3d, sched_job); |