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authorJohannes Berg <johannes.berg@intel.com>2016-10-04 09:22:19 +0200
committerJohannes Berg <johannes.berg@intel.com>2016-10-04 09:46:44 +0200
commit1e1430d5282bc3a572465ef3261eea793d98a653 (patch)
tree81c8883606ed2dd821f4509581888505d48631dd /drivers/gpu/drm/vc4/vc4_validate_shaders.c
parentbb42f2d13ffcd0baed7547b37d05add51fcd50e1 (diff)
parent9a8dd213d2a38349e5ea2ca8888400952112b45c (diff)
Merge remote-tracking branch 'net-next/master' into mac80211-next
Resolve the merge conflict between Felix's/my and Toke's patches coming into the tree through net and mac80211-next respectively. Most of Felix's changes go away due to Toke's new infrastructure work, my patch changes to "goto begin" (the label wasn't there before) instead of returning NULL so flow control towards drivers is preserved better. Signed-off-by: Johannes Berg <johannes.berg@intel.com>
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_validate_shaders.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_validate_shaders.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
index 46527e989ce3..2543cf5b8b51 100644
--- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c
+++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
@@ -309,8 +309,14 @@ validate_uniform_address_write(struct vc4_validated_shader_info *validated_shade
* of uniforms on each side. However, this scheme is easy to
* validate so it's all we allow for now.
*/
-
- if (QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_NONE) {
+ switch (QPU_GET_FIELD(inst, QPU_SIG)) {
+ case QPU_SIG_NONE:
+ case QPU_SIG_SCOREBOARD_UNLOCK:
+ case QPU_SIG_COLOR_LOAD:
+ case QPU_SIG_LOAD_TMU0:
+ case QPU_SIG_LOAD_TMU1:
+ break;
+ default:
DRM_ERROR("uniforms address change must be "
"normal math\n");
return false;