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author | Paolo Abeni <pabeni@redhat.com> | 2025-03-18 11:40:33 +0100 |
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committer | Paolo Abeni <pabeni@redhat.com> | 2025-03-18 11:40:34 +0100 |
commit | aedfbe251e1c56034cb6ffd87eabe5895b31ae5d (patch) | |
tree | 3d1bf81f61f5a67fa29b27bfbf10b5dece0a0e6e /include/linux/udp.h | |
parent | f5825e79b2b7b1b0912c219d24cd7aa3eb3e300d (diff) | |
parent | 311b36574ceaccfa3f91b74054a09cd4bb877702 (diff) |
Merge branch 'udp_tunnel-gro-optimizations'
Paolo Abeni says:
====================
udp_tunnel: GRO optimizations
The UDP tunnel GRO stage is source of measurable overhead for workload
based on UDP-encapsulated traffic: each incoming packets requires a full
UDP socket lookup and an indirect call.
In the most common setups a single UDP tunnel device is used. In such
case we can optimize both the lookup and the indirect call.
Patch 1 tracks per netns the active UDP tunnels and replaces the socket
lookup with a single destination port comparison when possible.
Patch 2 tracks the different types of UDP tunnels and replaces the
indirect call with a static one when there is a single UDP tunnel type
active.
I measure ~5% performance improvement in TCP over UDP tunnel stream
tests on top of this series.
v3: https://lore.kernel.org/netdev/cover.1741632298.git.pabeni@redhat.com/
v2: https://lore.kernel.org/netdev/cover.1741338765.git.pabeni@redhat.com/
v1: https://lore.kernel.org/netdev/cover.1741275846.git.pabeni@redhat.com/
====================
Link: https://patch.msgid.link/cover.1741718157.git.pabeni@redhat.com
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Diffstat (limited to 'include/linux/udp.h')
-rw-r--r-- | include/linux/udp.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/include/linux/udp.h b/include/linux/udp.h index 0807e21cfec9..895240177f4f 100644 --- a/include/linux/udp.h +++ b/include/linux/udp.h @@ -101,6 +101,13 @@ struct udp_sock { /* Cache friendly copy of sk->sk_peek_off >= 0 */ bool peeking_with_offset; + + /* + * Accounting for the tunnel GRO fastpath. + * Unprotected by compilers guard, as it uses space available in + * the last UDP socket cacheline. + */ + struct hlist_node tunnel_list; }; #define udp_test_bit(nr, sk) \ @@ -219,4 +226,13 @@ static inline void udp_allow_gso(struct sock *sk) #define IS_UDPLITE(__sk) (__sk->sk_protocol == IPPROTO_UDPLITE) +static inline struct sock *udp_tunnel_sk(const struct net *net, bool is_ipv6) +{ +#if IS_ENABLED(CONFIG_NET_UDP_TUNNEL) + return rcu_dereference(net->ipv4.udp_tunnel_gro[is_ipv6].sk); +#else + return NULL; +#endif +} + #endif /* _LINUX_UDP_H */ |