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authorKailang Yang <kailang@realtek.com>2019-05-23 14:43:04 +0800
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2019-06-09 09:18:16 +0200
commit163f75676ac2d4ddafd75e64fa22d7aae4291ad9 (patch)
treec35ffe1e35cb9dc16a4b778984e444b64d7626ff /sound
parent9ba2bcc86045447ff9b79a294a726a75ac339052 (diff)
ALSA: hda/realtek - Set default power save node to 0
commit 317d9313925cd8388304286c0d3c8dda7f060a2d upstream. I measured power consumption between power_save_node=1 and power_save_node=0. It's almost the same. Codec will enter to runtime suspend and suspend. That pin also will enter to D3. Don't need to enter to D3 by single pin. So, Disable power_save_node as default. It will avoid more issues. Windows Driver also has not this option at runtime PM. Signed-off-by: Kailang Yang <kailang@realtek.com> Cc: <stable@vger.kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'sound')
-rw-r--r--sound/pci/hda/patch_realtek.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c
index dc62c800cba4..a9e3ee233833 100644
--- a/sound/pci/hda/patch_realtek.c
+++ b/sound/pci/hda/patch_realtek.c
@@ -7078,7 +7078,7 @@ static int patch_alc269(struct hda_codec *codec)
spec = codec->spec;
spec->gen.shared_mic_vref_pin = 0x18;
- codec->power_save_node = 1;
+ codec->power_save_node = 0;
#ifdef CONFIG_PM
codec->patch_ops.suspend = alc269_suspend;