diff options
author | Takashi Iwai <tiwai@suse.de> | 2014-11-17 22:16:03 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2014-11-17 22:16:03 +0100 |
commit | 39ae97ea4b773be81bae9eec08ed1e5c53606c1a (patch) | |
tree | 4d55635fb46a86b970c1491cc529eb2770bf3076 /arch/x86/kernel/smpboot.c | |
parent | a358a0ef861dae6f8330fb034aaa43adae71ebc1 (diff) | |
parent | cf9a7f7823c67243da44da2ac47ca944a3108282 (diff) |
Merge tag 'asoc-v3.18-rc5' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Fixes for v3.18
As well as the usual driver fixes there's a few other things here:
One is a fix for a race in DPCM which is unfortuantely a rather large
diffstat, this is the result of growing usage of the mainline code and
hence more detailed testing so I'm relatively happy.
The other is a fix for non-DT machine driver matching following some of
the componentization work which is much more focused.
Both have had a while to cook in -next.
Diffstat (limited to 'arch/x86/kernel/smpboot.c')
-rw-r--r-- | arch/x86/kernel/smpboot.c | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c index 2d5200e56357..668d8f2a8781 100644 --- a/arch/x86/kernel/smpboot.c +++ b/arch/x86/kernel/smpboot.c @@ -102,8 +102,6 @@ DEFINE_PER_CPU_READ_MOSTLY(cpumask_var_t, cpu_llc_shared_map); DEFINE_PER_CPU_SHARED_ALIGNED(struct cpuinfo_x86, cpu_info); EXPORT_PER_CPU_SYMBOL(cpu_info); -static DEFINE_PER_CPU(struct completion, die_complete); - atomic_t init_deasserted; /* @@ -1305,10 +1303,14 @@ static void __ref remove_cpu_from_maps(int cpu) numa_remove_cpu(cpu); } +static DEFINE_PER_CPU(struct completion, die_complete); + void cpu_disable_common(void) { int cpu = smp_processor_id(); + init_completion(&per_cpu(die_complete, smp_processor_id())); + remove_siblinginfo(cpu); /* It's now safe to remove this processor from the online map */ @@ -1327,16 +1329,21 @@ int native_cpu_disable(void) return ret; clear_local_APIC(); - init_completion(&per_cpu(die_complete, smp_processor_id())); cpu_disable_common(); return 0; } +void cpu_die_common(unsigned int cpu) +{ + wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ); +} + void native_cpu_die(unsigned int cpu) { /* We don't do anything here: idle task is faking death itself. */ - wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ); + + cpu_die_common(cpu); /* They ack this in play_dead() by setting CPU_DEAD */ if (per_cpu(cpu_state, cpu) == CPU_DEAD) { |