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authorTakashi Iwai <tiwai@suse.de>2014-11-17 22:16:03 +0100
committerTakashi Iwai <tiwai@suse.de>2014-11-17 22:16:03 +0100
commit39ae97ea4b773be81bae9eec08ed1e5c53606c1a (patch)
tree4d55635fb46a86b970c1491cc529eb2770bf3076 /arch/x86/kernel/smpboot.c
parenta358a0ef861dae6f8330fb034aaa43adae71ebc1 (diff)
parentcf9a7f7823c67243da44da2ac47ca944a3108282 (diff)
Merge tag 'asoc-v3.18-rc5' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Fixes for v3.18 As well as the usual driver fixes there's a few other things here: One is a fix for a race in DPCM which is unfortuantely a rather large diffstat, this is the result of growing usage of the mainline code and hence more detailed testing so I'm relatively happy. The other is a fix for non-DT machine driver matching following some of the componentization work which is much more focused. Both have had a while to cook in -next.
Diffstat (limited to 'arch/x86/kernel/smpboot.c')
-rw-r--r--arch/x86/kernel/smpboot.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c
index 2d5200e56357..668d8f2a8781 100644
--- a/arch/x86/kernel/smpboot.c
+++ b/arch/x86/kernel/smpboot.c
@@ -102,8 +102,6 @@ DEFINE_PER_CPU_READ_MOSTLY(cpumask_var_t, cpu_llc_shared_map);
DEFINE_PER_CPU_SHARED_ALIGNED(struct cpuinfo_x86, cpu_info);
EXPORT_PER_CPU_SYMBOL(cpu_info);
-static DEFINE_PER_CPU(struct completion, die_complete);
-
atomic_t init_deasserted;
/*
@@ -1305,10 +1303,14 @@ static void __ref remove_cpu_from_maps(int cpu)
numa_remove_cpu(cpu);
}
+static DEFINE_PER_CPU(struct completion, die_complete);
+
void cpu_disable_common(void)
{
int cpu = smp_processor_id();
+ init_completion(&per_cpu(die_complete, smp_processor_id()));
+
remove_siblinginfo(cpu);
/* It's now safe to remove this processor from the online map */
@@ -1327,16 +1329,21 @@ int native_cpu_disable(void)
return ret;
clear_local_APIC();
- init_completion(&per_cpu(die_complete, smp_processor_id()));
cpu_disable_common();
return 0;
}
+void cpu_die_common(unsigned int cpu)
+{
+ wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+}
+
void native_cpu_die(unsigned int cpu)
{
/* We don't do anything here: idle task is faking death itself. */
- wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+
+ cpu_die_common(cpu);
/* They ack this in play_dead() by setting CPU_DEAD */
if (per_cpu(cpu_state, cpu) == CPU_DEAD) {