summaryrefslogtreecommitdiff
path: root/sound/pci/cs4281.c
diff options
context:
space:
mode:
authorIngo Molnar <mingo@elte.hu>2008-10-28 16:54:49 +0100
committerIngo Molnar <mingo@elte.hu>2008-10-28 16:54:49 +0100
commitd1a76187a5be4f89c6cb19d800cb5fb7aac735c5 (patch)
tree2fac3ffbfffc7560eeef8364b541d0d7a0057920 /sound/pci/cs4281.c
parentc7e78cff6b7518212247fb20b1dc6411540dc9af (diff)
parent0173a3265b228da319ceb9c1ec6a5682fd1b2d92 (diff)
Merge commit 'v2.6.28-rc2' into core/locking
Conflicts: arch/um/include/asm/system.h
Diffstat (limited to 'sound/pci/cs4281.c')
-rw-r--r--sound/pci/cs4281.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/sound/pci/cs4281.c b/sound/pci/cs4281.c
index 7556fd90d0eb..ef9308f7c45b 100644
--- a/sound/pci/cs4281.c
+++ b/sound/pci/cs4281.c
@@ -766,13 +766,13 @@ static void snd_cs4281_mode(struct cs4281 *chip, struct cs4281_dma *dma,
if (!capture) {
if (dma->left_slot == chip->src_left_play_slot) {
unsigned int val = snd_cs4281_rate(runtime->rate, NULL);
- snd_assert(dma->right_slot == chip->src_right_play_slot, );
+ snd_BUG_ON(dma->right_slot != chip->src_right_play_slot);
snd_cs4281_pokeBA0(chip, BA0_DACSR, val);
}
} else {
if (dma->left_slot == chip->src_left_rec_slot) {
unsigned int val = snd_cs4281_rate(runtime->rate, NULL);
- snd_assert(dma->right_slot == chip->src_right_rec_slot, );
+ snd_BUG_ON(dma->right_slot != chip->src_right_rec_slot);
snd_cs4281_pokeBA0(chip, BA0_ADCSR, val);
}
}
@@ -1209,7 +1209,8 @@ static void snd_cs4281_gameport_trigger(struct gameport *gameport)
{
struct cs4281 *chip = gameport_get_port_data(gameport);
- snd_assert(chip, return);
+ if (snd_BUG_ON(!chip))
+ return;
snd_cs4281_pokeBA0(chip, BA0_JSPT, 0xff);
}
@@ -1217,7 +1218,8 @@ static unsigned char snd_cs4281_gameport_read(struct gameport *gameport)
{
struct cs4281 *chip = gameport_get_port_data(gameport);
- snd_assert(chip, return 0);
+ if (snd_BUG_ON(!chip))
+ return 0;
return snd_cs4281_peekBA0(chip, BA0_JSPT);
}
@@ -1228,7 +1230,8 @@ static int snd_cs4281_gameport_cooked_read(struct gameport *gameport,
struct cs4281 *chip = gameport_get_port_data(gameport);
unsigned js1, js2, jst;
- snd_assert(chip, return 0);
+ if (snd_BUG_ON(!chip))
+ return 0;
js1 = snd_cs4281_peekBA0(chip, BA0_JSC1);
js2 = snd_cs4281_peekBA0(chip, BA0_JSC2);