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authorAndrey Nazarov <skuller@skuller.net>2012-11-03 13:59:11 +0400
committerAndrey Nazarov <skuller@skuller.net>2012-11-03 13:59:11 +0400
commit04e84f9ef5f8a98467321f97872001fb8d5d34c7 (patch)
tree7012d788457c23ae1cb75ea670b4cfa81304b150
parent0f8a8a978743e0cce444d75c836b81164df11346 (diff)
Document ‘gl_multisamples’ cvar.
-rw-r--r--doc/client.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/client.txt b/doc/client.txt
index 1875280..9e0e38e 100644
--- a/doc/client.txt
+++ b/doc/client.txt
@@ -655,6 +655,12 @@ gl_stencilbits::
used only for drawing projection shadows. Default value is 8. 0 means no
stencil buffer requested.
+gl_multisamples::
+ Specifies number of samples per pixel used to implement multisample
+ anti-aliasing, if supported by OpenGL implementation. Values 0 and 1 are
+ equivalent and disable MSAA. Values from 2 to 32 enable MSAA. Default
+ value is 0.
+
gl_screenshot_format::
Specifies image format ‘screenshot’ command uses. Possible values are
"png", "jpg" and "tga". Default value is "jpg".