diff options
author | Andrey Nazarov <skuller@skuller.net> | 2012-08-03 21:42:19 +0400 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2012-08-03 21:42:19 +0400 |
commit | 6f86bc2a62b2e5b7e562ec37d6cf176bf8fd205d (patch) | |
tree | 436799dd473aef7802137c188c3903eba459d94e | |
parent | 1a0f3820a8b34c976d9a2842f50914a38b511749 (diff) |
Fix player setup menu crash.
Balance menu stack when menu->push() function fails. Prevents player
setup menu from crashing when there are no player models found.
-rw-r--r-- | src/client/ui/ui.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/client/ui/ui.c b/src/client/ui/ui.c index 812a21f..29da482 100644 --- a/src/client/ui/ui.c +++ b/src/client/ui/ui.c @@ -64,10 +64,9 @@ void UI_PushMenu(menuFrameWork_t *menu) uis.menuDepth = i + 1; } - if (menu->push) { - if (!menu->push(menu)) { - return; - } + if (menu->push && !menu->push(menu)) { + uis.menuDepth--; + return; } Menu_Init(menu); |