diff options
author | Andrey Nazarov <skuller@skuller.net> | 2011-02-23 19:24:16 +0300 |
---|---|---|
committer | Andrey Nazarov <skuller@skuller.net> | 2011-02-23 19:24:16 +0300 |
commit | e7b4367c5b243d9210fbd5df957fce6623dc40f0 (patch) | |
tree | 7ad9972b4bfc23d60ace7f2992330e61e156b569 | |
parent | 639a1eac1f4313862c8809421dca89d39d7c3a2e (diff) |
Get rid of killtype_t enum.
-rw-r--r-- | src/cl_demo.c | 2 | ||||
-rw-r--r-- | src/cl_main.c | 4 | ||||
-rw-r--r-- | src/common.c | 20 | ||||
-rw-r--r-- | src/common.h | 8 | ||||
-rw-r--r-- | src/q_shared.h | 3 | ||||
-rw-r--r-- | src/sv_ccmds.c | 4 | ||||
-rw-r--r-- | src/sv_init.c | 2 | ||||
-rw-r--r-- | src/sv_local.h | 2 | ||||
-rw-r--r-- | src/sv_main.c | 13 | ||||
-rw-r--r-- | src/sv_mvd.c | 4 | ||||
-rw-r--r-- | src/sv_public.h | 2 | ||||
-rw-r--r-- | src/sys_unix.c | 2 | ||||
-rw-r--r-- | src/sys_win.c | 2 | ||||
-rw-r--r-- | src/vid_sdl.c | 2 | ||||
-rw-r--r-- | src/vid_win.c | 2 |
15 files changed, 35 insertions, 37 deletions
diff --git a/src/cl_demo.c b/src/cl_demo.c index 95f12ad..d6c08a5 100644 --- a/src/cl_demo.c +++ b/src/cl_demo.c @@ -676,7 +676,7 @@ fail: } // if running a local server, kill it and reissue - SV_Shutdown( "Server was killed.\n", KILL_DROP ); + SV_Shutdown( "Server was killed.\n", ERR_DISCONNECT ); CL_Disconnect( ERR_DISCONNECT, NULL ); diff --git a/src/cl_main.c b/src/cl_main.c index dac3d5c..25bae16 100644 --- a/src/cl_main.c +++ b/src/cl_main.c @@ -446,7 +446,7 @@ usage: Q_strlcpy( cls.servername, server, sizeof( cls.servername ) ); // if running a local server, kill it and reissue - SV_Shutdown( "Server was killed.\n", KILL_DROP ); + SV_Shutdown( "Server was killed.\n", ERR_DISCONNECT ); NET_Config( NET_CLIENT ); @@ -482,7 +482,7 @@ static void CL_PassiveConnect_f( void ) { } // if running a local server, kill it and reissue - SV_Shutdown( "Server was killed.\n", KILL_DROP ); + SV_Shutdown( "Server was killed.\n", ERR_DISCONNECT ); NET_Config( NET_CLIENT ); diff --git a/src/common.c b/src/common.c index a8ca792..5b40fed 100644 --- a/src/common.c +++ b/src/common.c @@ -475,11 +475,10 @@ void Com_Error( error_type_t code, const char *fmt, ... ) { Com_AbortRedirect(); X86_POP_FPCW; - - if( code == ERR_DISCONNECT ) { + + if( code == ERR_DISCONNECT || code == ERR_RECONNECT ) { Com_WPrintf( "%s\n", com_errorMsg ); - SV_Shutdown( va( "Server was killed: %s", com_errorMsg ), - KILL_DISCONNECT ); + SV_Shutdown( va( "Server was killed: %s", com_errorMsg ), code ); #if USE_CLIENT CL_Disconnect( code, com_errorMsg ); #endif @@ -501,7 +500,7 @@ void Com_Error( error_type_t code, const char *fmt, ... ) { Com_EPrintf( "********************\n" "ERROR: %s\n" "********************\n", com_errorMsg ); - SV_Shutdown( va( "Server crashed: %s\n", com_errorMsg ), KILL_DROP ); + SV_Shutdown( va( "Server crashed: %s\n", com_errorMsg ), ERR_DROP ); #if USE_CLIENT CL_Disconnect( ERR_DROP, com_errorMsg ); #endif @@ -512,7 +511,7 @@ void Com_Error( error_type_t code, const char *fmt, ... ) { FS_FPrintf( com_logFile, "FATAL: %s\n", com_errorMsg ); } - SV_Shutdown( va( "Server fatal crashed: %s\n", com_errorMsg ), KILL_DROP ); + SV_Shutdown( va( "Server fatal crashed: %s\n", com_errorMsg ), ERR_FATAL ); #if USE_CLIENT CL_Shutdown(); #endif @@ -543,9 +542,9 @@ Both client and server can use this, and it will do the apropriate things. This function never returns. ============= */ -void Com_Quit( const char *reason, killtype_t type ) { +void Com_Quit( const char *reason, error_type_t type ) { char buffer[MAX_STRING_CHARS]; - char *what = type == KILL_RESTART ? "restarted" : "quit"; + char *what = type == ERR_RECONNECT ? "restarted" : "quit"; if( reason && *reason ) { Q_snprintf( buffer, sizeof( buffer ), @@ -554,6 +553,7 @@ void Com_Quit( const char *reason, killtype_t type ) { Q_snprintf( buffer, sizeof( buffer ), "Server %s\n", what ); } + SV_Shutdown( buffer, type ); #if USE_CLIENT @@ -565,12 +565,12 @@ void Com_Quit( const char *reason, killtype_t type ) { } static void Com_Quit_f( void ) { - Com_Quit( Cmd_Args(), KILL_DROP ); + Com_Quit( Cmd_Args(), ERR_DISCONNECT ); } #if !USE_CLIENT static void Com_Recycle_f( void ) { - Com_Quit( Cmd_Args(), KILL_RESTART ); + Com_Quit( Cmd_Args(), ERR_RECONNECT ); } #endif diff --git a/src/common.h b/src/common.h index 906d52c..de1c78c 100644 --- a/src/common.h +++ b/src/common.h @@ -475,12 +475,6 @@ typedef enum { COLOR_NONE } color_index_t; -typedef enum { - KILL_RESTART, - KILL_DISCONNECT, - KILL_DROP -} killtype_t; - typedef struct { const char *name; void (* const func)( void ); @@ -512,7 +506,7 @@ void Com_AbortFrame( void ); char *Com_GetLastError( void ); void Com_SetLastError( const char *msg ); -void Com_Quit( const char *reason, killtype_t type ) q_noreturn; +void Com_Quit( const char *reason, error_type_t type ) q_noreturn; void Com_SetColor( color_index_t color ); diff --git a/src/q_shared.h b/src/q_shared.h index 790049c..7fa1ad2 100644 --- a/src/q_shared.h +++ b/src/q_shared.h @@ -120,7 +120,8 @@ typedef int qerror_t; typedef enum { ERR_FATAL, // exit the entire game with a popup window ERR_DROP, // print to console and disconnect from game - ERR_DISCONNECT, // don't kill server + ERR_DISCONNECT, // like drop, but not an error + ERR_RECONNECT // make server broadcast 'reconnect' message } error_type_t; typedef enum { diff --git a/src/sv_ccmds.c b/src/sv_ccmds.c index cdbf8bc..64d0cd9 100644 --- a/src/sv_ccmds.c +++ b/src/sv_ccmds.c @@ -283,7 +283,7 @@ static void SV_GameMap_f( void ) { // admin option to reload the game DLL or entire server if( sv_recycle->integer > 0 ) { if( sv_recycle->integer > 1 ) { - Com_Quit( NULL, KILL_RESTART ); + Com_Quit( NULL, ERR_RECONNECT ); } SV_Map( Cmd_Argv( 1 ), qtrue ); return; @@ -847,7 +847,7 @@ static void SV_KillServer_f( void ) { return; } - SV_Shutdown( "Server was killed.\n", KILL_DROP ); + SV_Shutdown( "Server was killed.\n", ERR_DISCONNECT ); } /* diff --git a/src/sv_init.c b/src/sv_init.c index 402f23a..bd647e7 100644 --- a/src/sv_init.c +++ b/src/sv_init.c @@ -204,7 +204,7 @@ void SV_InitGame( qboolean ismvd ) { if( svs.initialized ) { // cause any connected clients to reconnect - SV_Shutdown( "Server restarted\n", KILL_RESTART ); + SV_Shutdown( "Server restarted\n", ERR_RECONNECT ); } else { #if USE_CLIENT // make sure the client is down diff --git a/src/sv_local.h b/src/sv_local.h index 797cce6..9ea26cd 100644 --- a/src/sv_local.h +++ b/src/sv_local.h @@ -521,7 +521,7 @@ void SV_InitClientSend( client_t *newcl ); // void SV_MvdRegister( void ); void SV_MvdInit( void ); -void SV_MvdShutdown( killtype_t type ); +void SV_MvdShutdown( error_type_t type ); void SV_MvdBeginFrame( void ); void SV_MvdEndFrame( void ); void SV_MvdRunClients( void ); diff --git a/src/sv_main.c b/src/sv_main.c index fbbcdde..54b30b3 100644 --- a/src/sv_main.c +++ b/src/sv_main.c @@ -1984,9 +1984,12 @@ static void SV_FinalMessage( const char *message, int cmd ) { netchan_t *netchan; int i; - MSG_WriteByte( svc_print ); - MSG_WriteByte( PRINT_HIGH ); - MSG_WriteString( message ); + if( message ) { + MSG_WriteByte( svc_print ); + MSG_WriteByte( PRINT_HIGH ); + MSG_WriteString( message ); + } + MSG_WriteByte( cmd ); // send it twice @@ -2023,7 +2026,7 @@ SV_Shutdown Called when each game quits, from Com_Quit or Com_Error ================ */ -void SV_Shutdown( const char *finalmsg, killtype_t type ) { +void SV_Shutdown( const char *finalmsg, error_type_t type ) { master_t *m; Cvar_Set( "sv_running", "0" ); @@ -2045,7 +2048,7 @@ void SV_Shutdown( const char *finalmsg, killtype_t type ) { SV_MvdShutdown( type ); #endif - if( type == KILL_RESTART ) { + if( type == ERR_RECONNECT ) { SV_FinalMessage( finalmsg, svc_reconnect ); } else { SV_FinalMessage( finalmsg, svc_disconnect ); diff --git a/src/sv_mvd.c b/src/sv_mvd.c index ae0b61b..b1f0eab 100644 --- a/src/sv_mvd.c +++ b/src/sv_mvd.c @@ -1949,9 +1949,9 @@ SV_MvdShutdown Server is shutting down, clean everything up. ================== */ -void SV_MvdShutdown( killtype_t type ) { +void SV_MvdShutdown( error_type_t type ) { // drop all clients - mvd_drop( type == KILL_RESTART ? GTS_RECONNECT : GTS_DISCONNECT ); + mvd_drop( type == ERR_RECONNECT ? GTS_RECONNECT : GTS_DISCONNECT ); // free static data Z_Free( mvd.message.data ); diff --git a/src/sv_public.h b/src/sv_public.h index 89b0abb..3b60b16 100644 --- a/src/sv_public.h +++ b/src/sv_public.h @@ -31,7 +31,7 @@ typedef enum { void SV_ErrorEvent( int info ); #endif void SV_Init (void); -void SV_Shutdown( const char *finalmsg, killtype_t type ); +void SV_Shutdown( const char *finalmsg, error_type_t type ); unsigned SV_Frame (unsigned msec); #if USE_SYSCON void SV_SetConsoleTitle( void ); diff --git a/src/sys_unix.c b/src/sys_unix.c index 4d3ab0c..facace9 100644 --- a/src/sys_unix.c +++ b/src/sys_unix.c @@ -614,7 +614,7 @@ static void term_handler( int signum ) { #else Com_Printf( "Received signal %d, exiting\n", signum ); #endif - Com_Quit( NULL, KILL_DROP ); + Com_Quit( NULL, ERR_DISCONNECT ); } static void kill_handler( int signum ) { diff --git a/src/sys_win.c b/src/sys_win.c index 906a6d3..5412ce7 100644 --- a/src/sys_win.c +++ b/src/sys_win.c @@ -1042,7 +1042,7 @@ static int Sys_Main( int argc, char **argv ) { #if USE_WINSVC if( shouldExit == SE_FULL ) #endif - Com_Quit( NULL, KILL_DROP ); + Com_Quit( NULL, ERR_DISCONNECT ); break; } } diff --git a/src/vid_sdl.c b/src/vid_sdl.c index a263c4f..9b5c7a7 100644 --- a/src/vid_sdl.c +++ b/src/vid_sdl.c @@ -482,7 +482,7 @@ void VID_PumpEvents( void ) { activate_event(); break; case SDL_QUIT: - Com_Quit( NULL, KILL_DROP ); + Com_Quit( NULL, ERR_DISCONNECT ); break; case SDL_VIDEORESIZE: resize_event( event.resize.w, event.resize.h ); diff --git a/src/vid_win.c b/src/vid_win.c index a3f20e5..bc6f1b4 100644 --- a/src/vid_win.c +++ b/src/vid_win.c @@ -798,7 +798,7 @@ void VID_PumpEvents( void ) { while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) ) { if( msg.message == WM_QUIT ) { - Com_Quit( NULL, KILL_DROP ); + Com_Quit( NULL, ERR_DISCONNECT ); break; } win.lastMsgTime = msg.time; |