diff options
author | Andrey Nazarov <skuller@skuller.net> | 2012-03-18 19:58:41 +0400 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2012-04-03 01:25:48 +0400 |
commit | 882acac61fd09b7fc7814e300eafb16385d30f72 (patch) | |
tree | 0e681d580c461db91f60fc8621a62d8a36fd1764 /doc | |
parent | 0c030b16cafeb11c0af808f5a91de77c24b955a3 (diff) |
Add ‘gl_(color|depth|stencil)bits’ variables.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/client.txt | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/doc/client.txt b/doc/client.txt index fdca050..50ab983 100644 --- a/doc/client.txt +++ b/doc/client.txt @@ -639,6 +639,22 @@ gl_video_sync:: synchronizing rendering framerate to monitor vertical retrace frequency. Default value is 1 (enabled). See also ‘cl_async’ variable. +gl_colorbits:: + Specifies desired size of color buffer, in bits, requested from OpenGL + implementation (should be typically 0, 24 or 32). Default value is 0 + (determine the best value automatically). + +gl_depthbits:: + Specifies desired size of depth buffer, in bits, requested from OpenGL + implementation (should be typically 0 or 24). Default value is 0 + (determine the best value automatically). + +gl_stencilbits:: + Specifies desired size of stencil buffer, in bits, requested from OpenGL + implementation (should be typically 0 or 8). Currently stencil buffer is + used only for drawing projection shadows. Default value is 8. 0 means no + stencil buffer requested. + gl_screenshot_format:: Specifies image format ‘screenshot’ command uses. Possible values are "png", "jpg" and "tga". Default value is "jpg". |