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author | Andrey Nazarov <skuller@skuller.net> | 2012-12-24 14:36:22 +0400 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2012-12-26 12:01:13 +0400 |
commit | 684f1da306df799561c132fe18bed5315aa211b9 (patch) | |
tree | 007c616b0df5d62bbff955ddc9003ba13b0526c7 /inc/common/protocol.h | |
parent | 941dbcd016b3daeb49d3b88d6625e6257118f5e2 (diff) |
Fix default value of ‘uf’ variable.
Make it empty by default to prevent it from uselessy cluttering
userinfo. Change semantics of the empty value.
Add UF_PLAYERFOV bit to make it possible to force player FOV, an
opposite to UF_LOCALFOV that forces local FOV. If neither of these bits
are set (the default), player FOV >= 90 degrees is ignored. This gives
zooms a chance to be properly displayed.
Also fix dynamic ‘fov’ variable updates for freefloat MVD observers.
Diffstat (limited to 'inc/common/protocol.h')
0 files changed, 0 insertions, 0 deletions