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authorAndrey Nazarov <skuller@skuller.net>2007-08-14 20:18:08 +0000
committerAndrey Nazarov <skuller@skuller.net>2007-08-14 20:18:08 +0000
commitf294db4ccf45f6274e65260dd6f9a2c5faa94313 (patch)
treee8cf1ba2bfe9c8417eec17faf912442f52fc4ef2 /q2pro.6
Initial import of the new Q2PRO tree.
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+.TH "Q2PRO" "6"
+.SH "NAME"
+Q2PRO \(em enhanced Quake II engine
+.SH "SYNOPSIS"
+.PP
+\fBq2pro\fR [\fB+command \fIarguments\fR\fP]
+.SH "DESCRIPTION"
+.PP
+This manual page documents briefly the \fBq2pro\fR program.
+.PP
+Q2PRO is a Quake II engine modification, mostly compatible with the
+original one. Q2PRO is designed to be secure, fast and doesn't provide
+any graphical enhancements that are contrary to the `classic' Quake II
+look and feel. Among features Q2PRO provides are server side Multi
+View Demos, built-in GTV capabilities, network protocol optimizations.
+.PP
+Both OpenGL and software refresh modules are provided, so that 3D graphics
+accelerator is not mandatory to play Q2PRO, although recommended.
+.PP
+Q2PRO uses SDL for video output and OSS for sound output.
+.SH "OPTIONS"
+.PP
+Commands on command line start with a `+', and continue until
+another `+' or end of line. Variables given on command line
+override those in normal configuration files. If the variable does not exist,
+it will be created for future use.
+.IP "\fB+set vid_ref soft\fP" 7
+Load software refresh module (default).
+.IP "\fB+set vid_ref gl\fP" 7
+Load OpenGL refresh module.
+.IP "\fB+set dedicated 1\fP" 7
+Start in dedicated server mode with no graphical output.
+.IP "\fB+set deathmatch 1\fP" 7
+Enable deathmatch mode (no monsters, etc).
+.IP "\fB+exec config.cfg\fP" 7
+Execute the specified configuration file.
+.IP "\fB+map q2dm1\fP" 7
+Spawn the server on the given map.
+.IP "\fB\-\-version\fP" 7
+Show version and exit.
+.SH "FILES"
+.PP
+.IP "\fB/etc/default/q2pro\fP" 7
+System wide configuration file. The first one to be executed.
+.IP "\fB/usr/share/games/quake2\fP" 7
+Static Quake II data hierarchy, possibly shared with other Quake II engines.
+.IP "\fB/usr/lib/games/quake2\fP" 7
+Quake II mod-specific .so libraries, possibly shared
+with other Quake II engines.
+.IP "\fB/usr/lib/games/q2pro\fP" 7
+Q2PRO specific game libraries and refresh modules.
+.IP "\fB~/.q2pro\fP" 7
+User's local data hierarchy. Overrides system hierarchy.
+Any dynamic data Q2PRO produces (savegames, screenshots, demos, etc)
+is written here.
+
+.SH "BUGS"
+.PP
+There are a lot more commands and variables, registered dynamically as
+various subsystems are loaded, than those few ones documented here.
+.PP
+Q2PRO graphical menu subsystem is incomplete.
+.SH "AUTHOR"
+.PP
+Quake II was written by ID Software, Inc.
+Q2PRO was written by Andrey Nazarov <skuller-vidnoe@yandex.ru>.
+.PP
+This manual page was written by Andrey Nazarov <skuller-vidnoe@yandex.ru> for
+the \fBDebian\fP system (but may be used by others). Permission is
+granted to copy, distribute and/or modify this document under
+the terms of the GNU General Public License, Version 2 any
+later version published by the Free Software Foundation.
+.PP
+On Debian systems, the complete text of the GNU General Public
+License can be found in /usr/share/common-licenses/GPL.
+