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author | Andrey Nazarov <skuller@skuller.net> | 2009-01-10 22:10:03 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2009-01-10 22:10:03 +0000 |
commit | 9b015c1322a3e8be37c476d1be5f4ef68d2b8b9c (patch) | |
tree | 9fb9a7dfd9b5154ecf5d871906ec7a548aab077e /source/cl_parse.c | |
parent | 7ee7c25e791d374ef960bbfc084b23c579f8a2ed (diff) |
Made MinGW built OpenFFA game DLL loadable on Win32.
Server now disallows ‘map’ command by default if no latched variables were
changed. Added ‘sv_allow_map’ cvar to turn this check off.
Implemented ‘kickban’ server command.
Made address/mask matching code endianess safe.
Made ‘dumpuser’ server command more verbose.
Display client FPS value in the output of ‘status’ command.
Fixed a crash when MVD channel with an active GTV connection was destroyed.
Made it possible to re-enable old Q2 brush tracing bug via ‘map_allsolid_bug’ cvar.
Added ‘allow_download_textures’ and ‘allow_download_pics’ cvar for fine
tuning download options on client and server sides.
Changed ‘allow_download’ default value to 0.
Diffstat (limited to 'source/cl_parse.c')
0 files changed, 0 insertions, 0 deletions