diff options
author | Andrey Nazarov <skuller@skuller.net> | 2008-05-05 21:18:52 +0000 |
---|---|---|
committer | Andrey Nazarov <skuller@skuller.net> | 2008-05-05 21:18:52 +0000 |
commit | 0bd55fbf794d11385bcc64b01b81e8e478295bad (patch) | |
tree | ab548c3ad37fc13c555a5cca9da4348f3e35d84c /source/cl_scrn.c | |
parent | 49e6170b49fbb933eddec6d0e3f946320c68832f (diff) |
Brought SDL window resizing policy in compliance to ICCCM.
Renamed `vid_placement' cvar to `vid_geometry'.
Load *.pkz files by default.
Do not allow backed-up quake paths at all.
Apply `--enable-dsound' and `--enable-dinput' options to Unix too.
Replaced `s_driver' and `in_driver' cvars with `s_direct' and `in_direct'.
Renamed `s_initsound' cva to `s_enable'.
Improved SDL input grabs handling in windowed mode.
Allow `cl_noskins' to be dynamically changed.
Run client at 10 fps if minimuzed, at 60 fps if not active
(client is disconnected or in background).
Fixed Sys_ExecDefault.
Use absolute mouse positioning for UI.
Hide custom UI cursor in windowed mode.
Diffstat (limited to 'source/cl_scrn.c')
-rw-r--r-- | source/cl_scrn.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/cl_scrn.c b/source/cl_scrn.c index c36f2b0..fefd8dd 100644 --- a/source/cl_scrn.c +++ b/source/cl_scrn.c @@ -454,7 +454,7 @@ void SCR_TouchPics( void ) { void SCR_ModeChanged( void ) { ref.GetConfig( &scr_glconfig ); - CL_AppActivate( cls.appactive ); + IN_Activate(); UI_ModeChanged(); } @@ -1083,7 +1083,7 @@ void SCR_UpdateScreen( void ) { return; // not initialized yet if( recursive > 1 ) { - Com_Error( ERR_FATAL, "SCR_UpdateScreen: recursively called" ); + Com_Error( ERR_FATAL, "%s: recursively called", __func__ ); } recursive++; @@ -1127,7 +1127,7 @@ void SCR_UpdateScreen( void ) { break; default: - Com_Error( ERR_FATAL, "SCR_DrawScreenFrame: bad cls.state" ); + Com_Error( ERR_FATAL, "%s: bad cls.state", __func__ ); break; } |