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authorAndrey Nazarov <skuller@skuller.net>2007-12-11 11:24:09 +0000
committerAndrey Nazarov <skuller@skuller.net>2007-12-11 11:24:09 +0000
commite6358d790aa66b2c93584185158e7466f3ec166f (patch)
tree89e9715f0a9435f9b917fb6b5677ded4f9fbaebc /source/cl_view.c
parent8ef839c6d9b8204322aa04f4229fdf98a5323a46 (diff)
Fixed crash inside CL_PacketEntities on player ents with negative skinnum.
Register all vwep models even with `cl_noskins 1'. Fixed S_RegisterSexedSound to always use sounds corresponding to visible player model.
Diffstat (limited to 'source/cl_view.c')
-rw-r--r--source/cl_view.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cl_view.c b/source/cl_view.c
index 9ecf1e6..130347b 100644
--- a/source/cl_view.c
+++ b/source/cl_view.c
@@ -288,7 +288,7 @@ void CL_PrepRefresh (void)
}
if (name[0] == '#') {
// special player weapon model
- if (cl.numWeaponModels < MAX_CLIENTWEAPONMODELS) {
+ if (cl.numWeaponModels < MAX_CLIENTWEAPONMODELS && cl_vwep->integer) {
strcpy( cl.weaponModels[cl.numWeaponModels++], name + 1 );
}
} else {