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authorAndrey Nazarov <skuller@skuller.net>2008-08-16 10:19:42 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-08-16 10:19:42 +0000
commit1526e22e4ff29153e9c127081e8ea8d9e2f33b8c (patch)
treeb361766433d4a7b4a111865afd52803e2bbf7754 /source/d_pcx.h
parente826e5f176f21cd18b3bbc22887a266835ada57c (diff)
Split some monolithic include files into smaller ones.
Use single BSP models cache for refresh and collision subsystems. Refresh libraries may not longer be dynamically loaded. Made gi.TagMalloc use separate tag namespace to avoid conflicts with engine reserverd tags. Fixed listing order of MVD channels in chooser menu. A lot of misc changes... MSVC build is definitely broken now.
Diffstat (limited to 'source/d_pcx.h')
-rw-r--r--source/d_pcx.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/source/d_pcx.h b/source/d_pcx.h
new file mode 100644
index 0000000..43dc416
--- /dev/null
+++ b/source/d_pcx.h
@@ -0,0 +1,44 @@
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+/*
+========================================================================
+
+PCX files are used for as many images as possible
+
+========================================================================
+*/
+
+typedef struct {
+ uint8_t manufacturer;
+ uint8_t version;
+ uint8_t encoding;
+ uint8_t bits_per_pixel;
+ uint16_t xmin, ymin, xmax, ymax;
+ uint16_t hres, vres;
+ uint8_t palette[48];
+ uint8_t reserved;
+ uint8_t color_planes;
+ uint16_t bytes_per_line;
+ uint16_t palette_type;
+ uint8_t filler[58];
+ uint8_t data[1]; // unbounded
+} dpcx_t;
+