diff options
author | Andrey Nazarov <skuller@skuller.net> | 2008-08-16 10:19:42 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2008-08-16 10:19:42 +0000 |
commit | 1526e22e4ff29153e9c127081e8ea8d9e2f33b8c (patch) | |
tree | b361766433d4a7b4a111865afd52803e2bbf7754 /source/d_sp2.h | |
parent | e826e5f176f21cd18b3bbc22887a266835ada57c (diff) |
Split some monolithic include files into smaller ones.
Use single BSP models cache for refresh and collision subsystems.
Refresh libraries may not longer be dynamically loaded.
Made gi.TagMalloc use separate tag namespace to avoid
conflicts with engine reserverd tags.
Fixed listing order of MVD channels in chooser menu.
A lot of misc changes... MSVC build is definitely broken now.
Diffstat (limited to 'source/d_sp2.h')
-rw-r--r-- | source/d_sp2.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/source/d_sp2.h b/source/d_sp2.h new file mode 100644 index 0000000..7421050 --- /dev/null +++ b/source/d_sp2.h @@ -0,0 +1,47 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +/* +======================================================================== + +.SP2 sprite file format + +======================================================================== +*/ + +#define SP2_IDENT (('2'<<24)+('S'<<16)+('D'<<8)+'I') +#define SP2_VERSION 2 + +#define SP2_MAX_FRAMES 32 +#define SP2_MAX_FRAMENAME 64 + +typedef struct { + uint32_t width, height; + uint32_t origin_x, origin_y; // raster coordinates inside pic + char name[SP2_MAX_FRAMENAME]; // name of pcx file +} dsp2frame_t; + +typedef struct { + uint32_t ident; + uint32_t version; + uint32_t numframes; + // dsp2frame_t frames[1]; // variable sized +} dsp2header_t; + |