diff options
author | Andrey Nazarov <skuller@skuller.net> | 2008-12-15 19:03:26 +0000 |
---|---|---|
committer | Andrey Nazarov <skuller@skuller.net> | 2008-12-15 19:03:26 +0000 |
commit | d95b0f66063fb7bb6e0faa2cc3b76cbca33b89e7 (patch) | |
tree | 8d95b2ebbcac92fed7ead1aa2876f7013310419e /source/files.c | |
parent | 8f0130537b9fbf8d61033212302612d08a300b6f (diff) |
Put -lm back as it seems to break on non-i386 arches.
Removed `sys_stdio' cvar in favor of `sys_console' on Unix.
Unix client no longer writes anything on stdout by default if
launched without a terminal (e.g. from X session).
Server now uses entity origin instead of view origin when performing PVS/PHS
culling of multicast data (fixes railing/chaining out of the water, etc).
MVD client now clears roll angle of player entities.
Really fixed MVD channel overflow recovery.
Use RTLD_LAZY for loading game library on Unix to work around old mods.
When adjusting lightmap/texture color saturation, calculate luminance
accoring to sRGB colorspace specification.
Fixed OpenGL renderer's PVS glitches when crossing water boundaries.
Re-enable MD3 model support.
Diffstat (limited to 'source/files.c')
-rw-r--r-- | source/files.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/source/files.c b/source/files.c index c3b78b4..9816f79 100644 --- a/source/files.c +++ b/source/files.c @@ -1257,19 +1257,19 @@ of the list so they override previous pack files. ================= */ static pack_t *FS_LoadPakFile( const char *packfile ) { - dpackheader_t header; - int i; - packfile_t *file; - dpackfile_t *dfile; - int numpackfiles; + dpackheader_t header; + int i; + packfile_t *file; + dpackfile_t *dfile; + int numpackfiles; char *names; - size_t namesLength; - pack_t *pack; + size_t namesLength; + pack_t *pack; FILE *packhandle; - dpackfile_t info[MAX_FILES_IN_PACK]; - int hashSize; + dpackfile_t info[MAX_FILES_IN_PACK]; + int hashSize; unsigned hash; - size_t len; + size_t len; packhandle = fopen( packfile, "rb" ); if( !packhandle ) { @@ -1374,19 +1374,19 @@ FS_LoadZipFile ================= */ static pack_t *FS_LoadZipFile( const char *packfile ) { - int i; - packfile_t *file; + int i; + packfile_t *file; char *names; - int numFiles; - pack_t *pack; - unzFile zFile; - unz_global_info zGlobalInfo; - unz_file_info zInfo; + int numFiles; + pack_t *pack; + unzFile zFile; + unz_global_info zGlobalInfo; + unz_file_info zInfo; char name[MAX_QPATH]; - size_t namesLength; - int hashSize; + size_t namesLength; + int hashSize; unsigned hash; - size_t len; + size_t len; zFile = unzOpen( packfile ); if( !zFile ) { |