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authorAndrey Nazarov <skuller@skuller.net>2007-09-23 16:38:41 +0000
committerAndrey Nazarov <skuller@skuller.net>2007-09-23 16:38:41 +0000
commite3428fd1756aa0b5e9ad421e34ac53374c3f527a (patch)
tree443f7a1d744edf41143510608529ef6e6f77f4b9 /source/files.c
parent7a907ce614e61c67097013a773e42e07b7c46fcc (diff)
Fixed some Windows compilation issues regarding putenv/_mkdir.
Diffstat (limited to 'source/files.c')
-rw-r--r--source/files.c12
1 files changed, 10 insertions, 2 deletions
diff --git a/source/files.c b/source/files.c
index 71715b5..a0efcfc 100644
--- a/source/files.c
+++ b/source/files.c
@@ -2419,7 +2419,11 @@ static void FS_DefaultGamedir( void ) {
sys_basedir->string );
}
- setenv( "QUAKE2_HOME", fs_gamedir, 1 );
+#if( _MSC_VER >= 1400 )
+ _putenv_s( "QUAKE2_HOME", fs_gamedir );
+#else
+ putenv( va( "QUAKE2_HOME=%s", fs_gamedir ) );
+#endif
Cvar_Set( "game", "" );
Cvar_Set( "gamedir", "" );
@@ -2463,7 +2467,11 @@ static void FS_SetupGamedir( void ) {
FS_AddGameDirectory( "%s/%s", sys_homedir->string, fs_game->string );
}
- setenv( "QUAKE2_HOME", fs_gamedir, 1 );
+#if( _MSC_VER >= 1400 )
+ _putenv_s( "QUAKE2_HOME", fs_gamedir );
+#else
+ putenv( va( "QUAKE2_HOME=%s", fs_gamedir ) );
+#endif
}
qboolean FS_SafeToRestart( void ) {