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authorAndrey Nazarov <skuller@skuller.net>2009-07-12 22:02:30 +0000
committerAndrey Nazarov <skuller@skuller.net>2009-07-12 22:02:30 +0000
commit722aa347cc98d59c05a42a0af0c2cfab23e10d1c (patch)
treefa1300306ac43bfe7f903ac1dfbcbeee3236a702 /source/gl_draw.c
parent750d35f3842c8e3dbb60b4f18c3770fb2012a62b (diff)
Clear surf->texnum[1] on BSP load, otherwise turning fragment programs off followed by a ‘map_restart’ caused liquid surfaces to look weird.
Diffstat (limited to 'source/gl_draw.c')
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