diff options
author | Andrey Nazarov <skuller@skuller.net> | 2009-07-03 20:07:58 +0000 |
---|---|---|
committer | Andrey Nazarov <skuller@skuller.net> | 2009-07-03 20:07:58 +0000 |
commit | b8a99ae139b62ce1b152fbca4b56b69818f12a46 (patch) | |
tree | fb4cf9cde47c8b2a5f29c55140620a747fb913ca /source/gl_draw.c | |
parent | c0c85e61cdaa1dbe7fb8990cea0938413c1568a2 (diff) |
Don't write entity angles as shorts, wasting around 16 bytes per frame is too much.
Marked Q2PRO protocol version 1016 as reserved, reverted current version to 1015.
Save 2 bytes for Q2PRO clients on entities with EF_QUAD by sending ‘effects’ as shorts.
Read U_SKIN16 as unsigned short (hardly ever used though).
Diffstat (limited to 'source/gl_draw.c')
0 files changed, 0 insertions, 0 deletions