summaryrefslogtreecommitdiff
path: root/source/gl_draw.c
diff options
context:
space:
mode:
authorAndrey Nazarov <skuller@skuller.net>2009-07-03 20:07:58 +0000
committerAndrey Nazarov <skuller@skuller.net>2009-07-03 20:07:58 +0000
commitb8a99ae139b62ce1b152fbca4b56b69818f12a46 (patch)
treefb4cf9cde47c8b2a5f29c55140620a747fb913ca /source/gl_draw.c
parentc0c85e61cdaa1dbe7fb8990cea0938413c1568a2 (diff)
Don't write entity angles as shorts, wasting around 16 bytes per frame is too much.
Marked Q2PRO protocol version 1016 as reserved, reverted current version to 1015. Save 2 bytes for Q2PRO clients on entities with EF_QUAD by sending ‘effects’ as shorts. Read U_SKIN16 as unsigned short (hardly ever used though).
Diffstat (limited to 'source/gl_draw.c')
0 files changed, 0 insertions, 0 deletions