diff options
author | Andrey Nazarov <skuller@skuller.net> | 2008-09-27 11:36:43 +0000 |
---|---|---|
committer | Andrey Nazarov <skuller@skuller.net> | 2008-09-27 11:36:43 +0000 |
commit | 5605c38c909aaa905684b79a48ccd0abb43dc685 (patch) | |
tree | f1e2b1ef297d0f0eae5a86284c5da7f0919643f3 /source/gl_mesh.c | |
parent | b26baea5a78c8d2487544e3f162d9e4da93121e9 (diff) |
Use `sv_features', `g_features' and `fs_gamedir' cvars instead of environment
variables for communications between server and the game DLL.
Fixed reverted `no PHS' check on sounds MVD client did.
Diffstat (limited to 'source/gl_mesh.c')
0 files changed, 0 insertions, 0 deletions