diff options
author | Andrey Nazarov <skuller@skuller.net> | 2007-09-16 19:57:58 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2007-09-16 19:57:58 +0000 |
commit | e68f49dd90d1650880d7124ec0a909b49805a83c (patch) | |
tree | fb50637055786c87caf262f1d58b1fb8ebe6025c /source/mvd_game.c | |
parent | a9eefaa6dd9de85d28626fd2f141a38a3148caed (diff) |
MVD client now makes sure mapfile exists before doing CM_LoadMap.
Fixed MVD client not being killed in case of Com_Error resulting in a crash.
Made server HTML output pass formal validation.
Fixed COM_AppendExtension.
Pack usercmd button mask into 3 bits instead of 8.
Bumped minor Q2PRO protocol version.
Diffstat (limited to 'source/mvd_game.c')
-rw-r--r-- | source/mvd_game.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/mvd_game.c b/source/mvd_game.c index 2b6245c..dbda980 100644 --- a/source/mvd_game.c +++ b/source/mvd_game.c @@ -616,7 +616,7 @@ static void MVD_GameInit( void ) { gameFeatures = GAME_FEATURE_CLIENTNUM|GAME_FEATURE_PROPERINUSE; } -static void MVD_GameShutdown( void ) { +void MVD_GameShutdown( void ) { mvd_t *mvd, *next; Com_Printf( "----- MVD_GameShutdown -----\n" ); |