diff options
author | Andrey Nazarov <skuller@skuller.net> | 2008-04-10 15:53:59 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2008-04-10 15:53:59 +0000 |
commit | 8c795585fb0c6c9178d9981f6943da04b7279205 (patch) | |
tree | 9d5add8674b9f7a8da6bfc359af474a72aa92d35 /source/mvd_parse.c | |
parent | 0cdbc544c0305ff142f556beb3220b7f7382ac48 (diff) |
Updated revision to 226.
Made dummy MVD client call ge->ClientThink each frame.
New minor Q2PRO protocol version, 1013.
Added server side workaround of clientNum bug in older Q2PRO clients.
Added `mvd_filter_version' variable.
MVD client no longer checks for intermission mode by default.
Added `mvd_freeze_hack' variable to enable intermission handling.
Diffstat (limited to 'source/mvd_parse.c')
-rw-r--r-- | source/mvd_parse.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/mvd_parse.c b/source/mvd_parse.c index 9fd69fd..e357964 100644 --- a/source/mvd_parse.c +++ b/source/mvd_parse.c @@ -714,7 +714,8 @@ static void MVD_PlayerToEntityStates( mvd_t *mvd ) { if( !player->inuse ) { continue; } - if( player->ps.pmove.pm_type >= PM_DEAD ) { + + if( player->ps.pmove.pm_type != PM_NORMAL ) { continue; // can be out of sync } |