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authorAndrey Nazarov <skuller@skuller.net>2008-04-04 20:45:13 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-04-04 20:45:13 +0000
commit22fd6efeeb7ee918e0d1ffb75f6292077ce27816 (patch)
tree7b355fc4aa8a7c63aac93af54fb229f678ef552c /source/q_msg.h
parent7ec50f12252b4dfb97f3249ccf05a771b98785c1 (diff)
Added support for drawing colored text via `draw' client command.
Cvar_Get now resets user defined cvar values for read-only cvars. Sever and game DLL features are now advertised via cvars instead of exports.
Diffstat (limited to 'source/q_msg.h')
-rw-r--r--source/q_msg.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/q_msg.h b/source/q_msg.h
index e9a9900..622d5f5 100644
--- a/source/q_msg.h
+++ b/source/q_msg.h
@@ -54,9 +54,6 @@ void SZ_WriteString( sizebuf_t *sb, const char *string );
//============================================================================
-#define NUMVERTEXNORMALS 162
-extern vec3_t bytedirs[NUMVERTEXNORMALS];
-
typedef enum {
MSG_PS_IGNORE_GUNINDEX = ( 1 << 0 ),
MSG_PS_IGNORE_GUNFRAMES = ( 1 << 1 ),