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authorAndrey Nazarov <skuller@skuller.net>2008-08-16 10:19:42 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-08-16 10:19:42 +0000
commit1526e22e4ff29153e9c127081e8ea8d9e2f33b8c (patch)
treeb361766433d4a7b4a111865afd52803e2bbf7754 /source/q_shared.c
parente826e5f176f21cd18b3bbc22887a266835ada57c (diff)
Split some monolithic include files into smaller ones.
Use single BSP models cache for refresh and collision subsystems. Refresh libraries may not longer be dynamically loaded. Made gi.TagMalloc use separate tag namespace to avoid conflicts with engine reserverd tags. Fixed listing order of MVD channels in chooser menu. A lot of misc changes... MSVC build is definitely broken now.
Diffstat (limited to 'source/q_shared.c')
-rw-r--r--source/q_shared.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/q_shared.c b/source/q_shared.c
index 9d1a81c..0f0ff83 100644
--- a/source/q_shared.c
+++ b/source/q_shared.c
@@ -466,7 +466,7 @@ BoxOnPlaneSide
Returns 1, 2, or 1 + 2
==================
*/
-#ifndef USE_ASM
+#if !USE_ASM
int BoxOnPlaneSide( vec3_t emins, vec3_t emaxs, cplane_t *p )
{
float dist1, dist2;