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authorAndrey Nazarov <skuller@skuller.net>2007-08-14 20:18:08 +0000
committerAndrey Nazarov <skuller@skuller.net>2007-08-14 20:18:08 +0000
commitf294db4ccf45f6274e65260dd6f9a2c5faa94313 (patch)
treee8cf1ba2bfe9c8417eec17faf912442f52fc4ef2 /source/snd_public.h
Initial import of the new Q2PRO tree.
Diffstat (limited to 'source/snd_public.h')
-rw-r--r--source/snd_public.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/source/snd_public.h b/source/snd_public.h
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+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+void S_Init (void);
+void S_Shutdown (void);
+
+// if origin is NULL, the sound will be dynamically sourced from the entity
+void S_StartSound (const vec3_t origin, int entnum, int entchannel, qhandle_t sfx, float fvol, float attenuation, float timeofs);
+void S_StartLocalSound (const char *s);
+
+void S_RawSamples (int samples, int rate, int width, int channels, byte *data);
+
+void S_FreeAllSounds( void );
+void S_StopAllSounds(void);
+void S_Update (void);
+
+void S_Activate (qboolean active);
+
+void S_BeginRegistration (void);
+qhandle_t S_RegisterSound (const char *sample);
+void S_EndRegistration (void);
+
+// the sound code makes callbacks to the client for entitiy position
+// information, so entities can be dynamically re-spatialized
+void CL_GetEntitySoundOrigin (int ent, vec3_t org);
+
+extern vec3_t listener_origin;
+extern vec3_t listener_forward;
+extern vec3_t listener_right;
+extern vec3_t listener_up;
+