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authorAndrey Nazarov <skuller@skuller.net>2008-10-01 13:13:25 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-10-01 13:13:25 +0000
commit3544752417431e55fab8226318e985d1b97cfb32 (patch)
tree79b1b9a89b2fa850248ac38f38c7b9d3fecf2d93 /source/sv_game.c
parent328163a3d1f53e574c2ca312b3f61552e102e984 (diff)
Stubbed out more client stuff from dedicated server build.
Dedicated server now properly handles `wait' console command.
Diffstat (limited to 'source/sv_game.c')
-rw-r--r--source/sv_game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/sv_game.c b/source/sv_game.c
index d526f93..355af5e 100644
--- a/source/sv_game.c
+++ b/source/sv_game.c
@@ -177,7 +177,7 @@ static void PF_bprintf( int level, const char *fmt, ... ) {
MSG_WriteData( string, len + 1 );
// echo to console
- if( dedicated->integer ) {
+ if( Com_IsDedicated() ) {
// mask off high bits
for( i = 0; i < len; i++ )
string[i] &= 127;