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authorAndrey Nazarov <skuller@skuller.net>2008-08-16 10:19:42 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-08-16 10:19:42 +0000
commit1526e22e4ff29153e9c127081e8ea8d9e2f33b8c (patch)
treeb361766433d4a7b4a111865afd52803e2bbf7754 /source/sv_init.c
parente826e5f176f21cd18b3bbc22887a266835ada57c (diff)
Split some monolithic include files into smaller ones.
Use single BSP models cache for refresh and collision subsystems. Refresh libraries may not longer be dynamically loaded. Made gi.TagMalloc use separate tag namespace to avoid conflicts with engine reserverd tags. Fixed listing order of MVD channels in chooser menu. A lot of misc changes... MSVC build is definitely broken now.
Diffstat (limited to 'source/sv_init.c')
-rw-r--r--source/sv_init.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/source/sv_init.c b/source/sv_init.c
index b3b062f..c697024 100644
--- a/source/sv_init.c
+++ b/source/sv_init.c
@@ -96,7 +96,7 @@ static void SV_SpawnServer( cm_t *cm, const char *server, const char *spawnpoint
sprintf( sv.configstrings[CS_MAPCHECKSUM], "%d", ( int )cm->cache->checksum );
- for( i = 1; i < sv.cm.cache->numcmodels; i++ ) {
+ for( i = 1; i < sv.cm.cache->nummodels; i++ ) {
sprintf( sv.configstrings[ CS_MODELS + 1 + i ], "*%d", i );
}
@@ -114,7 +114,7 @@ static void SV_SpawnServer( cm_t *cm, const char *server, const char *spawnpoint
sv.state = ss_loading;
// load and spawn all other entities
- ge->SpawnEntities ( sv.name, CM_EntityString( &sv.cm ), spawnpoint );
+ ge->SpawnEntities ( sv.name, cm->cache->entitystring, spawnpoint );
// run two frames to allow everything to settle
ge->RunFrame ();
@@ -312,8 +312,6 @@ void SV_Map (const char *levelstring, qboolean restart) {
char expanded[MAX_QPATH];
char *ch;
cm_t cm;
- uint32_t checksum;
- const char *error;
// skip the end-of-unit flag if necessary
if( *levelstring == '*' ) {
@@ -342,8 +340,8 @@ void SV_Map (const char *levelstring, qboolean restart) {
}
Q_concat( expanded, sizeof( expanded ), "maps/", level, ".bsp", NULL );
- if( ( error = CM_LoadMapEx( &cm, expanded, 0, &checksum ) ) != NULL ) {
- Com_Printf( "Couldn't load %s: %s\n", expanded, error );
+ if( !CM_LoadMap( &cm, expanded ) ) {
+ Com_Printf( "Couldn't load %s: %s\n", expanded, BSP_GetError() );
return;
}