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authorAndrey Nazarov <skuller@skuller.net>2008-09-26 14:07:50 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-09-26 14:07:50 +0000
commitcb9fb567a6a341b9894b05ee229b5c95ec5f82c6 (patch)
tree96b2ba5060489b214237b09d3d950ec5cfef0e57 /source/sv_init.c
parentb52910ce251f120df02ab3ee31896d820a48583a (diff)
MVD channels now use unique spawncounts for clients checking those.
Moved POV info from top of the screen and made it include channel name.
Diffstat (limited to 'source/sv_init.c')
-rw-r--r--source/sv_init.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/sv_init.c b/source/sv_init.c
index f68afd7..46633c9 100644
--- a/source/sv_init.c
+++ b/source/sv_init.c
@@ -83,6 +83,7 @@ static void SV_SpawnServer( cm_t *cm, const char *server, const char *spawnpoint
FOR_EACH_CLIENT( client ) {
// needs to reconnect
SV_ClientReset( client );
+ client->spawncount = sv.spawncount;
}
Q_concat( string, sizeof( string ), "maps/", server, ".bsp", NULL );