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authorAndrey Nazarov <skuller@skuller.net>2008-08-24 16:10:31 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-08-24 16:10:31 +0000
commit0d18a13a94d2d3b9bf3ac6ca160c49f7199a0c91 (patch)
tree4e053139df20582497ad39e9446afc6e5b54aee9 /source/sv_main.c
parent0257c5df02687ff9a97c7ef87f464838d4df32aa (diff)
Game DLL expects gi.Args() return raw arguments, give it what it wants
for compatibility reasons (preserve non-ascii chars and double quotes in team chat, etc). Added `addfiltercmd', `delfiltercmd' and `listfiltercmds' commands designed to prevent game DLL from interpreting certain client commands.
Diffstat (limited to 'source/sv_main.c')
-rw-r--r--source/sv_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/sv_main.c b/source/sv_main.c
index ffc7512..8c8113b 100644
--- a/source/sv_main.c
+++ b/source/sv_main.c
@@ -26,9 +26,9 @@ netadr_t master_adr[MAX_MASTERS]; // address of group servers
pmoveParams_t sv_pmp;
LIST_DECL( sv_banlist );
-LIST_DECL( sv_blacklist );
LIST_DECL( sv_cmdlist_connect );
LIST_DECL( sv_cmdlist_begin );
+LIST_DECL( sv_filterlist );
client_t *sv_client; // current client