diff options
author | Andrey Nazarov <skuller@skuller.net> | 2008-08-24 16:10:31 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2008-08-24 16:10:31 +0000 |
commit | 0d18a13a94d2d3b9bf3ac6ca160c49f7199a0c91 (patch) | |
tree | 4e053139df20582497ad39e9446afc6e5b54aee9 /source/sv_main.c | |
parent | 0257c5df02687ff9a97c7ef87f464838d4df32aa (diff) |
Game DLL expects gi.Args() return raw arguments, give it what it wants
for compatibility reasons (preserve non-ascii chars and double quotes in team chat, etc).
Added `addfiltercmd', `delfiltercmd' and `listfiltercmds' commands
designed to prevent game DLL from interpreting certain client commands.
Diffstat (limited to 'source/sv_main.c')
-rw-r--r-- | source/sv_main.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/sv_main.c b/source/sv_main.c index ffc7512..8c8113b 100644 --- a/source/sv_main.c +++ b/source/sv_main.c @@ -26,9 +26,9 @@ netadr_t master_adr[MAX_MASTERS]; // address of group servers pmoveParams_t sv_pmp; LIST_DECL( sv_banlist ); -LIST_DECL( sv_blacklist ); LIST_DECL( sv_cmdlist_connect ); LIST_DECL( sv_cmdlist_begin ); +LIST_DECL( sv_filterlist ); client_t *sv_client; // current client |