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authorAndrey Nazarov <skuller@skuller.net>2008-09-29 21:41:24 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-09-29 21:41:24 +0000
commit5b1969053745b8c29e0044953b744d5759c0bccd (patch)
tree1fda58b4d335677c00e87eca0733c3af12f95462 /source/sv_mvd.c
parent0da4cda7cf1a19b17c195a043880b0d0d1993c2e (diff)
Ensure MVD client clears all entities when changing levels.
Diffstat (limited to 'source/sv_mvd.c')
-rw-r--r--source/sv_mvd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/sv_mvd.c b/source/sv_mvd.c
index 11ab482..2cab403 100644
--- a/source/sv_mvd.c
+++ b/source/sv_mvd.c
@@ -61,7 +61,7 @@ whether given player is to be captured, instead of relying on
this stupid and complex hack.
==================
*/
-qboolean SV_MvdPlayerIsActive( edict_t *ent ) {
+qboolean SV_MvdPlayerIsActive( const edict_t *ent ) {
int num;
if( !ent->inuse ) {
@@ -126,7 +126,7 @@ qboolean SV_MvdPlayerIsActive( edict_t *ent ) {
return qtrue;
}
-static void SV_MvdCopyEntity( entity_state_t *dst, entity_state_t *src, int flags ) {
+static void SV_MvdCopyEntity( entity_state_t *dst, const entity_state_t *src, int flags ) {
if( !( flags & MSG_ES_FIRSTPERSON ) ) {
VectorCopy( src->origin, dst->origin );
VectorCopy( src->angles, dst->angles );