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authorAndrey Nazarov <skuller@skuller.net>2008-01-10 22:09:39 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-01-10 22:09:39 +0000
commit6fd8535eefc7e324849016d4fbb06e6488778c8b (patch)
tree682cf66b3ad1c47d1b22cd418a621f00bf7ba518 /source/sys_unix.c
parentfef9f789590b48cd5a6438ebfbefe84ce4b85115 (diff)
Always send nonzero areabytes to non-q2pro clients
(fixes hall of mirrors in MVD Waiting Room). Made `deathmatch' and `maxclients' default to `1' and `8' respectively. Made autocompletion work for some console variables too. Made `set' command accept multiple args with spaces, as well as Cvar_Command. Fixed potential crash on entities with EF_BFG bit and out of range skinnum. Levelshots work again now. Made `pingservers' command ping all 64 possible servers. Delete scrap texture on refresh shutdown. Added `leave' command for GTV, switches client to Waiting Room.
Diffstat (limited to 'source/sys_unix.c')
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