diff options
author | Andrey Nazarov <skuller@skuller.net> | 2008-01-10 22:09:39 +0000 |
---|---|---|
committer | Andrey Nazarov <skuller@skuller.net> | 2008-01-10 22:09:39 +0000 |
commit | 6fd8535eefc7e324849016d4fbb06e6488778c8b (patch) | |
tree | 682cf66b3ad1c47d1b22cd418a621f00bf7ba518 /source/sys_unix.c | |
parent | fef9f789590b48cd5a6438ebfbefe84ce4b85115 (diff) |
Always send nonzero areabytes to non-q2pro clients
(fixes hall of mirrors in MVD Waiting Room).
Made `deathmatch' and `maxclients' default to `1' and `8' respectively.
Made autocompletion work for some console variables too.
Made `set' command accept multiple args with spaces, as well as Cvar_Command.
Fixed potential crash on entities with EF_BFG bit and out of range skinnum.
Levelshots work again now.
Made `pingservers' command ping all 64 possible servers.
Delete scrap texture on refresh shutdown.
Added `leave' command for GTV, switches client to Waiting Room.
Diffstat (limited to 'source/sys_unix.c')
0 files changed, 0 insertions, 0 deletions