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author | Andrey Nazarov <skuller@skuller.net> | 2007-11-17 19:27:42 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2007-11-17 19:27:42 +0000 |
commit | b068abb528d8a705894cb3acd0696bd01ffa72d5 (patch) | |
tree | f62c52328dbb701d49b1f99e4b770500642e895b /source/ui_controls.c | |
parent | 4f6e8a36bdf9038bba73fafcba96c4438d8f7ce0 (diff) |
Yet another batched update.
Fixed munmap() hang in OSS_Shutdown().
Added (crappy) SDL audio driver, but ALSA should work now.
Made r_maxfps and cl_maxfps really separate with cl_async 1.
This way, any configuration is allowed (e.g. r_maxfps 60, cl_maxfps 120).
Implemented water warping via fragment program, removed subdivision code.
Removed (crappy) dynamic lighting.
Removed surface sorting and batching.
Minimized vertex copying operations.
Implemented celshading.
Removed S_RawSamples and friends.
Smooth handling of smaller ladder steps (e.g. those on q2next2).
Diffstat (limited to 'source/ui_controls.c')
0 files changed, 0 insertions, 0 deletions