diff options
author | Andrey Nazarov <skuller@skuller.net> | 2007-11-25 20:57:50 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2007-11-25 20:57:50 +0000 |
commit | b00e7bd024285970dd00cfc75d8e690bfa475501 (patch) | |
tree | 22ceeee3027fd4872f5621650557bc8ae4391948 /source/ui_loading.c | |
parent | 5eaaac93ad3b0d2777815717059d977912bd96f7 (diff) |
Changed Com_sprintf --> Q_concat in quite some cases.
Make sure WAVE sound driver is built by default.
Added --disable-wave option to `configure'.
Command line history is now remembered between sessions.
ALT+Space refreshes all servers in Server Browser.
Handle command line agruments like original Q2 engine did.
Diffstat (limited to 'source/ui_loading.c')
-rw-r--r-- | source/ui_loading.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/ui_loading.c b/source/ui_loading.c index dfe0393..5f7e61d 100644 --- a/source/ui_loading.c +++ b/source/ui_loading.c @@ -61,7 +61,7 @@ void UI_DrawLoading( int realtime ) { x = uis.glconfig.vidWidth / 2; y = 8; - Com_sprintf( buffer, sizeof( buffer ), "%s %s", loadingStatus.demoplayback ? "Playing back" : "Connecting to", loadingStatus.servername ); + Q_concat( buffer, sizeof( buffer ), loadingStatus.demoplayback ? "Playing back " : "Connecting to ", loadingStatus.servername, NULL ); UI_DrawString( x, y, NULL, UI_CENTER|UI_DROPSHADOW, buffer ); y += 40; |