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authorAndrey Nazarov <skuller@skuller.net>2007-12-07 16:08:44 +0000
committerAndrey Nazarov <skuller@skuller.net>2007-12-07 16:08:44 +0000
commit5c30b8152eb6a0fae6e50dbd834d73a2846df4ec (patch)
tree1831b82d7a3a8903a49c89bd63a531d745586177 /source/ui_main.c
parentd0d1a8cca5f083745357d816a4233d94c01c986d (diff)
Variable `gl_vertex_buffer_object' now defaults to `0'.
Copy vertices from hunk into the static array when rendering without VBOs to minimize total size of vertex array passed to OpenGL.
Diffstat (limited to 'source/ui_main.c')
0 files changed, 0 insertions, 0 deletions