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authorAndrey Nazarov <skuller@skuller.net>2008-01-01 19:12:33 +0000
committerAndrey Nazarov <skuller@skuller.net>2008-01-01 19:12:33 +0000
commit501f78a543278ad8659b8690124613e4000dec72 (patch)
tree2561f9e229274037d1dbabe603a0283da3049131 /source/ui_multiplayer.c
parentd41cf8df27ba78d52847e78b62c8d72117c77f4d (diff)
Inspect `play' command more carefully in CL_ParseStuffText.
Made FS_LoadFile return 0 instead of -1 on gzipped files. Cleaned up MVD_ParseUnicast. Display chase target name on the screen for non-q2pro GTV clients. Implemented UF_NOGAMECHAT = 8, UF_NOMVDCHAT = 16 user flags. MVD_Say_f no longer uses SV_BroadcastPrintf. Changed `scr_showfollowing' default value back to 1. Filter svc_stufftext and svc_layout on game server before sending mvd_unicast message to MVD clients.
Diffstat (limited to 'source/ui_multiplayer.c')
0 files changed, 0 insertions, 0 deletions