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author | Andrey Nazarov <skuller@skuller.net> | 2008-01-01 19:12:33 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2008-01-01 19:12:33 +0000 |
commit | 501f78a543278ad8659b8690124613e4000dec72 (patch) | |
tree | 2561f9e229274037d1dbabe603a0283da3049131 /source/ui_multiplayer.c | |
parent | d41cf8df27ba78d52847e78b62c8d72117c77f4d (diff) |
Inspect `play' command more carefully in CL_ParseStuffText.
Made FS_LoadFile return 0 instead of -1 on gzipped files.
Cleaned up MVD_ParseUnicast.
Display chase target name on the screen for non-q2pro GTV clients.
Implemented UF_NOGAMECHAT = 8, UF_NOMVDCHAT = 16 user flags.
MVD_Say_f no longer uses SV_BroadcastPrintf.
Changed `scr_showfollowing' default value back to 1.
Filter svc_stufftext and svc_layout on game server before
sending mvd_unicast message to MVD clients.
Diffstat (limited to 'source/ui_multiplayer.c')
0 files changed, 0 insertions, 0 deletions