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authorAndrey Nazarov <skuller@skuller.net>2007-12-02 18:33:17 +0000
committerAndrey Nazarov <skuller@skuller.net>2007-12-02 18:33:17 +0000
commit54124502cfb00c497ed24cbc8a9afefff1ba1b3a (patch)
tree981e7fcfbea28b5e1f9d913e56752bbf5750b89c /source/ui_multiplayer.c
parent93bdbd9e43c4616d2fa647374bc7d43fa5cc0220 (diff)
Implemented UI scaling, added ui_scale variable.
Draw_ClipRect now operates correctly on scaled coordinates.
Diffstat (limited to 'source/ui_multiplayer.c')
-rw-r--r--source/ui_multiplayer.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/ui_multiplayer.c b/source/ui_multiplayer.c
index f6065d2..56f9146 100644
--- a/source/ui_multiplayer.c
+++ b/source/ui_multiplayer.c
@@ -358,8 +358,8 @@ void JoinServer_MenuInit( void ) {
memset( &m_join, 0, sizeof( m_join ) );
- w1 = ( uis.glconfig.vidWidth - 30 ) * 0.75f;
- w2 = ( uis.glconfig.vidWidth - 30 ) * 0.25f;
+ w1 = ( uis.width - 30 ) * 0.75f;
+ w2 = ( uis.width - 30 ) * 0.25f;
//
// server list
@@ -370,7 +370,7 @@ void JoinServer_MenuInit( void ) {
m_join.list.generic.x = 10;
m_join.list.generic.y = 32;
m_join.list.generic.width = 0;
- m_join.list.generic.height = uis.glconfig.vidHeight / 2 - 5 - 32;
+ m_join.list.generic.height = uis.height / 2 - 5 - 32;
m_join.list.generic.name = NULL;
m_join.list.itemnames = ( const char ** )m_join.names;
m_join.list.drawNames = qtrue;
@@ -395,9 +395,9 @@ void JoinServer_MenuInit( void ) {
m_join.info.generic.id = 0;
m_join.info.generic.flags = QMF_LEFT_JUSTIFY|QMF_HIDDEN;
m_join.info.generic.x = 10;
- m_join.info.generic.y = uis.glconfig.vidHeight / 2 + 5;
+ m_join.info.generic.y = uis.height / 2 + 5;
m_join.info.generic.width = 0;
- m_join.info.generic.height = uis.glconfig.vidHeight / 2 - 5 - 32;
+ m_join.info.generic.height = uis.height / 2 - 5 - 32;
m_join.info.generic.name = NULL;
m_join.info.itemnames = NULL;
m_join.info.drawNames = qtrue;
@@ -420,7 +420,7 @@ void JoinServer_MenuInit( void ) {
m_join.players.generic.x = w1 + 20;
m_join.players.generic.y = 32;
m_join.players.generic.width = 0;
- m_join.players.generic.height = uis.glconfig.vidHeight - 64;
+ m_join.players.generic.height = uis.height - 64;
m_join.players.generic.name = NULL;
m_join.players.mlFlags = MLF_HIDE_SCROLLBAR;
m_join.players.itemnames = NULL;