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authorAndrey Nazarov <skuller@skuller.net>2007-11-25 20:57:50 +0000
committerAndrey Nazarov <skuller@skuller.net>2007-11-25 20:57:50 +0000
commitb00e7bd024285970dd00cfc75d8e690bfa475501 (patch)
tree22ceeee3027fd4872f5621650557bc8ae4391948 /source/ui_multiplayer.c
parent5eaaac93ad3b0d2777815717059d977912bd96f7 (diff)
Changed Com_sprintf --> Q_concat in quite some cases.
Make sure WAVE sound driver is built by default. Added --disable-wave option to `configure'. Command line history is now remembered between sessions. ALT+Space refreshes all servers in Server Browser. Handle command line agruments like original Q2 engine did.
Diffstat (limited to 'source/ui_multiplayer.c')
-rw-r--r--source/ui_multiplayer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/ui_multiplayer.c b/source/ui_multiplayer.c
index ff92d33..f6065d2 100644
--- a/source/ui_multiplayer.c
+++ b/source/ui_multiplayer.c
@@ -87,7 +87,7 @@ static void UpdateSelection( void ) {
m_join.players.itemnames = NULL;
m_join.players.numItems = 0;
- m_join.menu.statusbar = "Press Space to refresh";
+ m_join.menu.statusbar = "Press Space to refresh; Hold ALT to refresh all";
}
}
@@ -323,7 +323,7 @@ static int JoinServer_MenuCallback( int id, int msg, int param ) {
if( param != 32 ) {
break;
}
- if( !keys.IsDown( K_SHIFT ) ) {
+ if( !keys.IsDown( K_ALT ) ) {
PingSelected();
} else {
PingServers();