diff options
author | Andrey Nazarov <skuller@skuller.net> | 2007-08-14 20:18:08 +0000 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2007-08-14 20:18:08 +0000 |
commit | f294db4ccf45f6274e65260dd6f9a2c5faa94313 (patch) | |
tree | e8cf1ba2bfe9c8417eec17faf912442f52fc4ef2 /source/ui_multiplayer.c |
Initial import of the new Q2PRO tree.
Diffstat (limited to 'source/ui_multiplayer.c')
-rw-r--r-- | source/ui_multiplayer.c | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/source/ui_multiplayer.c b/source/ui_multiplayer.c new file mode 100644 index 0000000..a256ae6 --- /dev/null +++ b/source/ui_multiplayer.c @@ -0,0 +1,462 @@ +/* +Copyright (C) 2003-2006 Andrey Nazarov + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +#include "ui_local.h" + +/* +============================================================================= + +JOIN SERVER MENU + +============================================================================= +*/ + +#define ID_LIST 101 + +#define MAX_STATUS_RULES 64 + +typedef struct serverSlot_s { + qboolean valid; + char *rules[MAX_STATUS_RULES+1]; + int numRules; + char *players[MAX_STATUS_PLAYERS+1]; + int numPlayers; + char address[MAX_QPATH]; + char realAddress[MAX_QPATH]; +} serverSlot_t; + +typedef struct m_joinServer_s { + menuFrameWork_t menu; + menuList_t list; + menuList_t info; + menuList_t players; + menuStatic_t banner; + qboolean active; + qboolean cursorSet; + + serverSlot_t servers[MAX_LOCAL_SERVERS]; + char *names[MAX_LOCAL_SERVERS+1]; +} m_joinServer_t; + +static m_joinServer_t m_join; + +static void UpdateSelection( void ) { + serverSlot_t *s; + + s = &m_join.servers[m_join.list.curvalue]; + + if( s->valid ) { + m_join.info.generic.flags &= ~QMF_HIDDEN; + m_join.info.itemnames = ( const char ** )s->rules; + m_join.info.numItems = s->numRules; + + if( s->numPlayers ) { + m_join.players.generic.flags &= ~QMF_HIDDEN; + m_join.players.itemnames = ( const char ** )s->players; + m_join.players.numItems = s->numPlayers; + } else { + m_join.players.generic.flags |= QMF_HIDDEN; + m_join.players.itemnames = NULL; + m_join.players.numItems = 0; + } + + m_join.menu.statusbar = "Press Enter to connect; Space to refresh"; + } else { + m_join.info.generic.flags |= QMF_HIDDEN; + m_join.info.itemnames = NULL; + m_join.info.numItems = 0; + + m_join.players.generic.flags |= QMF_HIDDEN; + m_join.players.itemnames = NULL; + m_join.players.numItems = 0; + + m_join.menu.statusbar = "Press Space to refresh"; + } +} + +void UI_AddToServerList( const serverStatus_t *status ) { + serverSlot_t *slot; + int i; + char *s; + const char *info; + char key[MAX_STRING_CHARS]; + char value[MAX_STRING_CHARS]; + const playerStatus_t *player; + + if( !m_join.active ) { + return; + } + + // see if already added + for( i = 0, slot = m_join.servers; i < m_join.list.numItems; i++, slot++ ) { + if( !strcmp( status->address, slot->realAddress ) ) { + break; + } + } + + if( i == m_join.list.numItems ) { + // create new slot + if( m_join.list.numItems == MAX_LOCAL_SERVERS ) { + return; + } + strcpy( slot->realAddress, status->address ); + strcpy( slot->address, status->address ); + if( !m_join.cursorSet ) { + m_join.list.curvalue = i; + m_join.cursorSet = qtrue; + } + m_join.list.numItems++; + m_join.names[m_join.list.numItems] = NULL; + } + + slot->valid = qtrue; + + s = UI_FormatColumns( 3, + Info_ValueForKey( status->infostring, "hostname" ), + Info_ValueForKey( status->infostring, "mapname" ), + va( "%i/%s", status->numPlayers, + Info_ValueForKey( status->infostring, "maxclients" ) ) ); + + if( m_join.names[i] ) { + com.Free( m_join.names[i] ); + } + m_join.names[i] = s; + + for( i = 0; i < slot->numRules; i++ ) { + com.Free( slot->rules[i] ); + slot->rules[i] = NULL; + } + for( i = 0; i < slot->numPlayers; i++ ) { + com.Free( slot->players[i] ); + slot->players[i] = NULL; + } + + slot->numRules = 0; + info = status->infostring; + do { + Info_NextPair( &info, key, value ); + + if( !key[0] ) { + break; + } + + s = UI_FormatColumns( 2, key, value ); + slot->rules[slot->numRules++] = s; + } while( info && slot->numRules < MAX_STATUS_RULES ); + slot->rules[slot->numRules] = NULL; + + for( i = 0, player = status->players ; i < status->numPlayers; i++, player++ ) { + s = UI_FormatColumns( 3, + va( "%i", player->score ), + va( "%i", player->ping ), + player->name ); + slot->players[i] = s; + } + slot->numPlayers = status->numPlayers; + slot->players[slot->numPlayers] = NULL; + + UpdateSelection(); + +} + +static void PingSelected( void ) { + serverSlot_t *slot; + char address[MAX_QPATH]; + int i; + char *s; + + slot = &m_join.servers[m_join.list.curvalue]; + slot->valid = qfalse; + + s = UI_FormatColumns( 3, + slot->address, "???", "?/?" ); + + if( m_join.names[m_join.list.curvalue] ) { + com.Free( m_join.names[m_join.list.curvalue] ); + } + m_join.names[m_join.list.curvalue] = s; + + for( i = 0; i < slot->numRules; i++ ) { + com.Free( slot->rules[i] ); + slot->rules[i] = NULL; + } + for( i = 0; i < slot->numPlayers; i++ ) { + com.Free( slot->players[i] ); + slot->players[i] = NULL; + } + + slot->numRules = 0; + slot->numPlayers = 0; + + UpdateSelection(); + m_join.menu.statusbar = "Pinging servers, please wait..."; + client.UpdateScreen(); + + strcpy( address, slot->realAddress ); + client.SendStatusRequest( address, sizeof( address ) ); + + UpdateSelection(); +} + +static void AddUnlistedServers( void ) { + char *s; + char address[MAX_QPATH]; + serverSlot_t *slot; + int i, j; + + m_join.active = qtrue; + + // ping broadcast + strcpy( address, "broadcast" ); + client.SendStatusRequest( address, sizeof( address ) ); + + for( i = 0; i < MAX_LOCAL_SERVERS; i++ ) { + cvar.VariableStringBuffer( va( "adr%i", i ), address, sizeof( address ) ); + if( !address[0] ) { + continue; + } + + // ignore if already listed + for( j = 0, slot = m_join.servers; j < m_join.list.numItems; j++, slot++ ) { + if( !Q_stricmp( address, slot->address ) ) { + break; + } + } + + if( j != m_join.list.numItems ) { + continue; + } + + if( m_join.list.numItems == MAX_LOCAL_SERVERS ) { + break; + } + + // save original address + strcpy( slot->address, address ); + + // resolve real ip + client.SendStatusRequest( address, sizeof( address ) ); + + // save real ip + strcpy( slot->realAddress, address ); + + s = UI_FormatColumns( 3, slot->address, "???", "?/?" ); + m_join.names[m_join.list.numItems++] = s; + m_join.names[m_join.list.numItems] = NULL; + + client.UpdateScreen(); + } +} + +static void FreeListedServers( void ) { + int i, j; + serverSlot_t *slot; + + for( i = 0, slot = m_join.servers; i < m_join.list.numItems; i++, slot++ ) { + for( j = 0; j < slot->numRules; j++ ) { + com.Free( slot->rules[j] ); + } + for( j = 0; j < slot->numPlayers; j++ ) { + com.Free( slot->players[j] ); + } + memset( slot, 0, sizeof( *slot ) ); + } + + + for( i=0 ; i<m_join.list.numItems ; i++ ) { + if( m_join.names[i] ) { + com.Free( m_join.names[i] ); + m_join.names[i] = NULL; + } + } + + m_join.list.numItems = 0; + m_join.info.itemnames = NULL; + m_join.info.numItems = 0; + //m_join.list.curvalue = 0; + //m_join.list.prestep = 0; + m_join.active = qfalse; +} + + +static void PingServers( void ) { + FreeListedServers(); + client.StopAllSounds(); + UpdateSelection(); + + m_join.menu.statusbar = "Pinging servers, please wait..."; + client.UpdateScreen(); + + // send out info packets + AddUnlistedServers(); + + UpdateSelection(); +} + +static int JoinServer_MenuCallback( int id, int msg, int param ) { + switch( msg ) { + case QM_ACTIVATE: + if( id != ID_LIST ) { + break; + } + cmd.ExecuteText( EXEC_APPEND, va( "connect \"%s\"\n", + m_join.servers[m_join.list.curvalue].realAddress ) ); + UI_PopMenu(); + return QMS_IN; + + case QM_KEY: + if( param != 32 ) { + break; + } + if( !keys.IsDown( K_SHIFT ) ) { + PingSelected(); + } else { + PingServers(); + } + return QMS_SILENT; + + case QM_CHANGE: + if( id != ID_LIST ) { + break; + } + UpdateSelection(); + return QMS_MOVE; + + case QM_DESTROY: + FreeListedServers(); + break; + + case QM_DESTROY_CHILD: + FreeListedServers(); + AddUnlistedServers(); + break; + + default: + break; + } + + return QMS_NOTHANDLED; +} + +void JoinServer_MenuInit( void ) { + int w1, w2; + + memset( &m_join, 0, sizeof( m_join ) ); + + w1 = ( uis.glconfig.vidWidth - 30 ) * 0.75f; + w2 = ( uis.glconfig.vidWidth - 30 ) * 0.25f; + +// +// server list +// + m_join.list.generic.type = MTYPE_LIST; + m_join.list.generic.id = ID_LIST; + m_join.list.generic.flags = QMF_LEFT_JUSTIFY|QMF_HASFOCUS; + m_join.list.generic.x = 10; + m_join.list.generic.y = 32; + m_join.list.generic.width = 0; + m_join.list.generic.height = uis.glconfig.vidHeight / 2 - 5 - 32; + m_join.list.generic.name = NULL; + m_join.list.itemnames = ( const char ** )m_join.names; + m_join.list.drawNames = qtrue; + m_join.list.numcolumns = 3; + + m_join.list.columns[0].width = w1 - 144; + m_join.list.columns[0].uiFlags = UI_LEFT; + m_join.list.columns[0].name = "Hostname"; + + m_join.list.columns[1].width = 80; + m_join.list.columns[1].uiFlags = UI_CENTER; + m_join.list.columns[1].name = "Map"; + + m_join.list.columns[2].width = 64; + m_join.list.columns[2].uiFlags = UI_CENTER; + m_join.list.columns[2].name = "Players"; + +// +// server info +// + m_join.info.generic.type = MTYPE_LIST; + m_join.info.generic.id = 0; + m_join.info.generic.flags = QMF_LEFT_JUSTIFY|QMF_HIDDEN; + m_join.info.generic.x = 10; + m_join.info.generic.y = uis.glconfig.vidHeight / 2 + 5; + m_join.info.generic.width = 0; + m_join.info.generic.height = uis.glconfig.vidHeight / 2 - 5 - 32; + m_join.info.generic.name = NULL; + m_join.info.itemnames = NULL; + m_join.info.drawNames = qtrue; + m_join.info.numcolumns = 2; + + m_join.info.columns[0].width = w1 / 2; + m_join.info.columns[0].uiFlags = UI_LEFT; + m_join.info.columns[0].name = "Key"; + + m_join.info.columns[1].width = w1 - w1 / 2; + m_join.info.columns[1].uiFlags = UI_LEFT; + m_join.info.columns[1].name = "Value"; + +// +// player list +// + m_join.players.generic.type = MTYPE_LIST; + m_join.players.generic.id = 0; + m_join.players.generic.flags = QMF_LEFT_JUSTIFY|QMF_HIDDEN|QMF_DISABLED; + m_join.players.generic.x = w1 + 20; + m_join.players.generic.y = 32; + m_join.players.generic.width = 0; + m_join.players.generic.height = uis.glconfig.vidHeight - 64; + m_join.players.generic.name = NULL; + m_join.players.mlFlags = MLF_HIDE_SCROLLBAR; + m_join.players.itemnames = NULL; + m_join.players.drawNames = qtrue; + m_join.players.numcolumns = 3; + + m_join.players.columns[0].width = 32; + m_join.players.columns[0].uiFlags = UI_CENTER; + m_join.players.columns[0].name = "Frg"; + + m_join.players.columns[1].width = 32; + m_join.players.columns[1].uiFlags = UI_CENTER; + m_join.players.columns[1].name = "RTT"; + + m_join.players.columns[2].width = w2 - 64; + m_join.players.columns[2].uiFlags = UI_LEFT; + m_join.players.columns[2].name = "Name"; + + m_join.menu.callback = JoinServer_MenuCallback; + + UI_SetupDefaultBanner( &m_join.banner, "Server Browser" ); + + Menu_AddItem( &m_join.menu, &m_join.list ); + Menu_AddItem( &m_join.menu, &m_join.info ); + Menu_AddItem( &m_join.menu, &m_join.players ); + Menu_AddItem( &m_join.menu, &m_join.banner ); + +} + + +void M_Menu_Multiplayer_f( void ) { + JoinServer_MenuInit(); + UI_PushMenu( &m_join.menu ); + + PingServers(); +} + |