diff options
author | Andrey Nazarov <skuller@skuller.net> | 2011-02-06 23:40:20 +0300 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2011-02-07 15:27:21 +0300 |
commit | 06d6c024cde24f42d0980725b9e1d50713af646e (patch) | |
tree | aaacdfa9b266c598255789febad11446686e5ee9 /src/cl_ref.c | |
parent | 9176271b895c4e71d7e383cb8655a7b545b73b33 (diff) |
Rework the way FPU issues are handled on i386.
Kill Sys_FixFPCW. Instead implement inline macros that wrap around
critical sections of code (pmove and game library calls) and push/pop
FPU control word dynamically.
Diffstat (limited to 'src/cl_ref.c')
-rw-r--r-- | src/cl_ref.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cl_ref.c b/src/cl_ref.c index 771ca99..c51beb9 100644 --- a/src/cl_ref.c +++ b/src/cl_ref.c @@ -273,7 +273,7 @@ void CL_InitRefresh( void ) { SCR_RegisterMedia(); Con_RegisterMedia(); - + cvar_modified &= ~(CVAR_FILES|CVAR_REFRESH); } |