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authorAndrey Nazarov <skuller@skuller.net>2010-09-15 22:41:27 +0400
committerAndrey Nazarov <skuller@skuller.net>2010-09-15 22:41:27 +0400
commitcd8d25aa0b96b48e1a6d0edf9893afe9cbf796c1 (patch)
tree322d2ed47d1ab4c7afdd5e70f34829f252877872 /src/ui_multiplayer.c
parentde41ad148d857184ead919fa488fd58cec5b1864 (diff)
Renamed source tree subdirectory into ‘src’, moved ‘asm’ subdirectory there and renamed it into ‘i386’.
Diffstat (limited to 'src/ui_multiplayer.c')
-rw-r--r--src/ui_multiplayer.c441
1 files changed, 441 insertions, 0 deletions
diff --git a/src/ui_multiplayer.c b/src/ui_multiplayer.c
new file mode 100644
index 0000000..15d1786
--- /dev/null
+++ b/src/ui_multiplayer.c
@@ -0,0 +1,441 @@
+/*
+Copyright (C) 2003-2008 Andrey Nazarov
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+#include "ui_local.h"
+#include "files.h"
+
+/*
+=============================================================================
+
+JOIN SERVER MENU
+
+=============================================================================
+*/
+
+
+#define MAX_STATUS_RULES 64
+#define MAX_STATUS_SERVERS 64
+
+typedef struct serverSlot_s {
+ qboolean valid;
+ char *rules[MAX_STATUS_RULES];
+ int numRules;
+ char *players[MAX_STATUS_PLAYERS];
+ int numPlayers;
+ char address[MAX_QPATH];
+ char realAddress[MAX_QPATH];
+} serverSlot_t;
+
+typedef struct m_joinServer_s {
+ menuFrameWork_t menu;
+ menuList_t list;
+ menuList_t info;
+ menuList_t players;
+ qboolean active;
+ qboolean cursorSet;
+
+ serverSlot_t servers[MAX_STATUS_SERVERS];
+ char *names[MAX_STATUS_SERVERS];
+} m_joinServer_t;
+
+static m_joinServer_t m_join;
+
+static void UpdateSelection( void ) {
+ serverSlot_t *s = &m_join.servers[m_join.list.curvalue];
+
+ if( s->valid ) {
+ m_join.info.generic.flags &= ~QMF_HIDDEN;
+ m_join.info.items = ( void ** )s->rules;
+ m_join.info.numItems = s->numRules;
+
+ if( s->numPlayers ) {
+ m_join.players.generic.flags &= ~QMF_HIDDEN;
+ m_join.players.items = ( void ** )s->players;
+ m_join.players.numItems = s->numPlayers;
+ } else {
+ m_join.players.generic.flags |= QMF_HIDDEN;
+ m_join.players.items = NULL;
+ m_join.players.numItems = 0;
+ }
+
+ m_join.menu.status = "Press Enter to connect; Space to refresh";
+ } else {
+ m_join.info.generic.flags |= QMF_HIDDEN;
+ m_join.info.items = NULL;
+ m_join.info.numItems = 0;
+
+ m_join.players.generic.flags |= QMF_HIDDEN;
+ m_join.players.items = NULL;
+ m_join.players.numItems = 0;
+
+ m_join.menu.status = "Press Space to refresh; Hold ALT to refresh all";
+ }
+}
+
+static void ClearSlot( serverSlot_t *slot ) {
+ int i;
+
+ for( i = 0; i < slot->numRules; i++ ) {
+ Z_Free( slot->rules[i] );
+ slot->rules[i] = NULL;
+ }
+ for( i = 0; i < slot->numPlayers; i++ ) {
+ Z_Free( slot->players[i] );
+ slot->players[i] = NULL;
+ }
+ slot->numRules = slot->numPlayers = 0;
+ slot->valid = qfalse;
+}
+
+void UI_AddToServerList( const serverStatus_t *status ) {
+ serverSlot_t *slot;
+ int i, j, k;
+ char *host, *map;
+ const char *info = status->infostring;
+ char key[MAX_STRING_CHARS];
+ char value[MAX_STRING_CHARS];
+ const playerStatus_t *player;
+
+ if( !m_join.active ) {
+ return;
+ }
+
+ // see if already added
+ for( i = 0, slot = m_join.servers; i < m_join.list.numItems; i++, slot++ ) {
+ if( !strcmp( status->address, slot->realAddress ) ) {
+ break;
+ }
+ }
+
+ if( i == m_join.list.numItems ) {
+ // create new slot
+ if( m_join.list.numItems == MAX_STATUS_SERVERS ) {
+ return;
+ }
+ strcpy( slot->realAddress, status->address );
+ strcpy( slot->address, status->address );
+ if( !m_join.cursorSet ) {
+ m_join.list.curvalue = i;
+ m_join.cursorSet = qtrue;
+ }
+ m_join.list.numItems++;
+ m_join.names[m_join.list.numItems] = NULL;
+ }
+
+ host = Info_ValueForKey( info, "hostname" );
+ if( !host[0] ) {
+ host = slot->address;
+ }
+
+ map = Info_ValueForKey( info, "mapname" );
+ if( !map[0] ) {
+ map = "???";
+ } /*else {
+ Q_snprintf( value, sizeof( value ), "maps/%s.bsp", map );
+ if( FS_LoadFile( value, NULL ) == INVALID_LENGTH ) {
+ Q_concat( value, sizeof( value ), S_COLOR_RED, map, NULL );
+ map = value;
+ }
+ }*/
+
+ j = atoi( Info_ValueForKey( info, "maxclients" ) );
+ k = atoi( Info_ValueForKey( info, "needpass" ) );
+ Q_snprintf( key, sizeof( key ), "%d/%d",
+ //status->numPlayers < j ? k > 0 ? S_COLOR_YELLOW : "" : S_COLOR_RED,
+ status->numPlayers, j );
+
+ if( m_join.names[i] ) {
+ Z_Free( m_join.names[i] );
+ }
+ m_join.names[i] = UI_FormatColumns( 0, host, map, key, NULL );
+
+ ClearSlot( slot );
+
+ do {
+ Info_NextPair( &info, key, value );
+ if( !key[0] ) {
+ break;
+ }
+ slot->rules[slot->numRules++] =
+ UI_FormatColumns( 0, key, value, NULL );
+ } while( info && slot->numRules < MAX_STATUS_RULES );
+
+ for( i = 0, player = status->players ; i < status->numPlayers; i++, player++ ) {
+ Q_snprintf( key, sizeof( key ), "%d", player->score );
+ Q_snprintf( value, sizeof( value ), "%d", player->ping );
+ slot->players[i] = UI_FormatColumns( 0,
+ key, value, player->name, NULL );
+ }
+ slot->numPlayers = status->numPlayers;
+
+ slot->valid = qtrue;
+
+ UpdateSelection();
+}
+
+static void PingSelected( void ) {
+ serverSlot_t *s = &m_join.servers[m_join.list.curvalue];
+
+ if( m_join.names[m_join.list.curvalue] ) {
+ Z_Free( m_join.names[m_join.list.curvalue] );
+ }
+ m_join.names[m_join.list.curvalue] = UI_FormatColumns( 0,
+ s->address, "???", "?/?", NULL );
+
+ ClearSlot( s );
+
+ UpdateSelection();
+ m_join.menu.status = "Pinging servers, please wait...";
+ SCR_UpdateScreen();
+
+ CL_SendStatusRequest( s->realAddress, 0 );
+
+ UpdateSelection();
+}
+
+static void AddUnlistedServers( void ) {
+ serverSlot_t *slot;
+ cvar_t *var;
+ int i, j;
+
+ m_join.active = qtrue;
+
+ // ping broadcast
+ CL_SendStatusRequest( NULL, 0 );
+
+ for( i = 0; i < MAX_STATUS_SERVERS; i++ ) {
+ var = Cvar_FindVar( va( "adr%i", i ) );
+ if( !var ) {
+ break;
+ }
+ if( !var->string[0] ) {
+ continue;
+ }
+
+ // ignore if already listed
+ for( j = 0, slot = m_join.servers; j < m_join.list.numItems; j++, slot++ ) {
+ if( !Q_stricmp( var->string, slot->address ) ) {
+ break;
+ }
+ }
+
+ if( j != m_join.list.numItems ) {
+ continue;
+ }
+
+ if( m_join.list.numItems == MAX_STATUS_SERVERS ) {
+ break;
+ }
+
+ // save original address
+ Q_strlcpy( slot->address, var->string, sizeof( slot->address ) );
+ Q_strlcpy( slot->realAddress, var->string, sizeof( slot->realAddress ) );
+
+ m_join.names[m_join.list.numItems++] = UI_FormatColumns( 0,
+ slot->address, "???", "?/?", NULL );
+
+ // ping and resolve real ip
+ CL_SendStatusRequest( slot->realAddress, sizeof( slot->realAddress ) );
+
+ SCR_UpdateScreen();
+ }
+}
+
+static void FreeListedServers( void ) {
+ int i;
+
+ for( i = 0; i < m_join.list.numItems; i++ ) {
+ ClearSlot( &m_join.servers[i] );
+ }
+
+ for( i = 0; i < m_join.list.numItems; i++ ) {
+ if( m_join.names[i] ) {
+ Z_Free( m_join.names[i] );
+ m_join.names[i] = NULL;
+ }
+ }
+
+ m_join.list.numItems = 0;
+ m_join.info.items = NULL;
+ m_join.info.numItems = 0;
+ //m_join.list.curvalue = 0;
+ //m_join.list.prestep = 0;
+ m_join.active = qfalse;
+}
+
+
+static void PingServers( void ) {
+ FreeListedServers();
+ S_StopAllSounds();
+ UpdateSelection();
+
+ m_join.menu.status = "Pinging servers, please wait...";
+ SCR_UpdateScreen();
+
+ // send out info packets
+ AddUnlistedServers();
+
+ UpdateSelection();
+}
+
+static menuSound_t Connect( menuCommon_t *self ) {
+ serverSlot_t *s = &m_join.servers[m_join.list.curvalue];
+
+ Cbuf_AddText( &cmd_buffer, va( "connect \"%s\"\n", s->realAddress ) );
+ UI_PopMenu();
+ return QMS_IN;
+}
+
+static menuSound_t Change( menuCommon_t *self ) {
+ UpdateSelection();
+ return QMS_MOVE;
+}
+
+static void Size( menuFrameWork_t *self ) {
+ int w1 = uis.width * 0.75f;
+ int w2 = uis.width * 0.25f;
+
+//
+// server list
+//
+ m_join.list.generic.x = 0;
+ m_join.list.generic.y = 8;
+ m_join.list.generic.height = uis.height / 2 - 8;
+
+ m_join.list.columns[0].width = w1 - 144;
+ m_join.list.columns[1].width = 80;
+ m_join.list.columns[2].width = 64;
+
+//
+// server info
+//
+ m_join.info.generic.y = uis.height / 2 + 1;
+ m_join.info.generic.height = uis.height / 2 - 8 - 2;
+
+ m_join.info.columns[0].width = w1 / 2;
+ m_join.info.columns[1].width = w1 - w1 / 2;
+
+//
+// player list
+//
+ m_join.players.generic.x = w1 + 10;
+ m_join.players.generic.y = 8;
+ m_join.players.generic.height = uis.height - 16 - 1;
+
+ m_join.players.columns[0].width = 32;
+ m_join.players.columns[1].width = 32;
+ m_join.players.columns[2].width = w2 - 64;
+}
+
+
+static menuSound_t Keydown( menuFrameWork_t *self, int key ) {
+ serverSlot_t *s = &m_join.servers[m_join.list.curvalue];
+
+ switch( key ) {
+ case 'r':
+ Cvar_Set( "rcon_address", s->realAddress );
+ return QMS_SILENT;
+ case ' ':
+ if( !Key_IsDown( K_ALT ) ) {
+ PingSelected();
+ } else {
+ PingServers();
+ }
+ return QMS_SILENT;
+ default:
+ return QMS_NOTHANDLED;
+ }
+}
+
+static void Pop( menuFrameWork_t *self ) {
+ FreeListedServers();
+}
+
+static void Expose( menuFrameWork_t *self ) {
+ PingServers();
+}
+
+static void Free( menuFrameWork_t *self ) {
+ memset( &m_join, 0, sizeof( m_join ) );
+}
+
+void M_Menu_Servers( void ) {
+ m_join.menu.name = "servers";
+ m_join.menu.title = "Server Browser";
+
+ m_join.menu.expose = Expose;
+ m_join.menu.pop = Pop;
+ m_join.menu.size = Size;
+ m_join.menu.keydown = Keydown;
+ m_join.menu.free = Free;
+ m_join.menu.image = uis.backgroundHandle;
+ *( uint32_t * )m_join.menu.color = *( uint32_t * )uis.color.background;
+
+//
+// server list
+//
+ m_join.list.generic.type = MTYPE_LIST;
+ m_join.list.generic.flags = QMF_LEFT_JUSTIFY|QMF_HASFOCUS;
+ m_join.list.generic.activate = Connect;
+ m_join.list.generic.change = Change;
+ m_join.list.items = ( void ** )m_join.names;
+ m_join.list.numcolumns = 3;
+
+ m_join.list.columns[0].uiFlags = UI_LEFT;
+ m_join.list.columns[0].name = "Hostname";
+ m_join.list.columns[1].uiFlags = UI_CENTER;
+ m_join.list.columns[1].name = "Map";
+ m_join.list.columns[2].uiFlags = UI_CENTER;
+ m_join.list.columns[2].name = "Players";
+
+//
+// server info
+//
+ m_join.info.generic.type = MTYPE_LIST;
+ m_join.info.generic.flags = QMF_LEFT_JUSTIFY|QMF_HIDDEN;
+ m_join.info.numcolumns = 2;
+
+ m_join.info.columns[0].uiFlags = UI_LEFT;
+ m_join.info.columns[0].name = "Key";
+ m_join.info.columns[1].uiFlags = UI_LEFT;
+ m_join.info.columns[1].name = "Value";
+
+//
+// player list
+//
+ m_join.players.generic.type = MTYPE_LIST;
+ m_join.players.generic.flags = QMF_LEFT_JUSTIFY|QMF_HIDDEN|QMF_DISABLED;
+ m_join.players.mlFlags = MLF_HIDE_SCROLLBAR;
+ m_join.players.numcolumns = 3;
+
+ m_join.players.columns[0].uiFlags = UI_CENTER;
+ m_join.players.columns[0].name = "Frg";
+ m_join.players.columns[1].uiFlags = UI_CENTER;
+ m_join.players.columns[1].name = "RTT";
+ m_join.players.columns[2].uiFlags = UI_LEFT;
+ m_join.players.columns[2].name = "Name";
+
+ Menu_AddItem( &m_join.menu, &m_join.list );
+ Menu_AddItem( &m_join.menu, &m_join.info );
+ Menu_AddItem( &m_join.menu, &m_join.players );
+
+ List_Append( &ui_menus, &m_join.menu.entry );
+}
+