diff options
author | Andrey Nazarov <skuller@skuller.net> | 2011-03-25 19:59:39 +0300 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2011-03-26 14:43:07 +0300 |
commit | bc9ae76c1f5c91810cd36e5d19ccad3790b35715 (patch) | |
tree | 2c90fa2b993f10bc3924f53ea2fded0c8824d00c /src/ui_playerconfig.c | |
parent | e7a0d43b36389b2a0304b30963b8db18517fd8e6 (diff) |
Clean up and fix 32-bit color API.
Make color_t a union to work around aliasing issues. Get rid of
FastColorCopy macro in favor of direct assignment. Get rid of
DRAW_COLOR_* macros in favor of separate APIs for clearing and setting
32-bit color and alpha values. Rename R_DrawFill/R_DrawFillEx into
R_DrawFill8/R_DrawFill32 for consistency. Remove unused fields from
laser_t struct. Fix 32-bit particles fading out too soon. Fix console
text drawing with software renderer. Fix possible SCR_ParseColor buffer
overflow.
Diffstat (limited to 'src/ui_playerconfig.c')
-rw-r--r-- | src/ui_playerconfig.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ui_playerconfig.c b/src/ui_playerconfig.c index ecf46b4..ac41268 100644 --- a/src/ui_playerconfig.c +++ b/src/ui_playerconfig.c @@ -257,7 +257,7 @@ void M_Menu_PlayerConfig( void ) { m_player.menu.draw = Draw; m_player.menu.free = Free; m_player.menu.image = uis.backgroundHandle; - FastColorCopy( uis.color.background, m_player.menu.color ); + m_player.menu.color.u32 = uis.color.background.u32; m_player.entities[0].flags = RF_FULLBRIGHT; VectorCopy( angles, m_player.entities[0].angles ); |