diff options
Diffstat (limited to 'source/gl_mesh.c')
-rw-r--r-- | source/gl_mesh.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/source/gl_mesh.c b/source/gl_mesh.c index 2fbb7e5..8f07878 100644 --- a/source/gl_mesh.c +++ b/source/gl_mesh.c @@ -28,7 +28,7 @@ static vec3_t oldscale; static vec3_t newscale; static vec3_t translate; -typedef void (*meshTessFunc_t)( aliasMesh_t *, int, int ); +typedef void (*meshTessFunc_t)( maliasmesh_t *, int, int ); #if USE_SHADING @@ -45,8 +45,8 @@ static const vec_t *shadedots; #endif -static void Tess_Mesh( aliasMesh_t *mesh, int oldframe, int newframe ) { - aliasVert_t *src_vert; +static void Tess_Mesh( maliasmesh_t *mesh, int oldframe, int newframe ) { + maliasvert_t *src_vert; vec_t *dst_vert; int i, count; const vec_t *normal; @@ -55,12 +55,12 @@ static void Tess_Mesh( aliasMesh_t *mesh, int oldframe, int newframe ) { vec_t d; #endif - src_vert = &mesh->verts[newframe * mesh->numVerts]; + src_vert = &mesh->verts[newframe * mesh->numverts]; dst_vert = tess.vertices; - count = mesh->numVerts; + count = mesh->numverts; if( glr.ent->flags & RF_SHELL_MASK ) { for( i = 0; i < count; i++ ) { - normal = bytedirs[src_vert->normalIndex]; + normal = bytedirs[src_vert->normalindex]; dst_vert[0] = normal[0] * POWERSUIT_SCALE + src_vert->pos[0] * newscale[0] + translate[0]; @@ -83,7 +83,7 @@ static void Tess_Mesh( aliasMesh_t *mesh, int oldframe, int newframe ) { dst_vert += 4; #if USE_SHADING - d = shadedots[src_vert->normalIndex]; + d = shadedots[src_vert->normalindex]; dst_color[0] = shadelight[0] * d; dst_color[1] = shadelight[1] * d; dst_color[2] = shadelight[2] * d; @@ -98,9 +98,9 @@ static void Tess_Mesh( aliasMesh_t *mesh, int oldframe, int newframe ) { c.trisDrawn += count; } -static void Tess_LerpedMesh( aliasMesh_t *mesh, int oldframe, int newframe ) { - aliasVert_t *src_oldvert; - aliasVert_t *src_newvert; +static void Tess_LerpedMesh( maliasmesh_t *mesh, int oldframe, int newframe ) { + maliasvert_t *src_oldvert; + maliasvert_t *src_newvert; vec_t *dst_vert; int i, count; const vec_t *normal; @@ -109,13 +109,13 @@ static void Tess_LerpedMesh( aliasMesh_t *mesh, int oldframe, int newframe ) { vec_t d; #endif - src_oldvert = &mesh->verts[oldframe * mesh->numVerts]; - src_newvert = &mesh->verts[newframe * mesh->numVerts]; + src_oldvert = &mesh->verts[oldframe * mesh->numverts]; + src_newvert = &mesh->verts[newframe * mesh->numverts]; dst_vert = tess.vertices; - count = mesh->numVerts; + count = mesh->numverts; if( glr.ent->flags & RF_SHELL_MASK ) { for( i = 0; i < count; i++ ) { - normal = bytedirs[src_newvert->normalIndex]; + normal = bytedirs[src_newvert->normalindex]; dst_vert[0] = normal[0] * POWERSUIT_SCALE + src_oldvert->pos[0] * oldscale[0] + @@ -193,7 +193,7 @@ static void GL_SetAliasColor( vec3_t origin, vec_t *color ) { } else if( ent->flags & RF_FULLBRIGHT ) { VectorSet( color, 1, 1, 1 ); } else { - GL_LightPoint( origin, color ); + R_LightPoint( origin, color ); if( ent->flags & RF_MINLIGHT ) { for( i = 0; i < 3; i++ ) { @@ -231,8 +231,8 @@ void GL_DrawAliasModel( model_t *model ) { entity_t *ent = glr.ent; image_t *image; int oldframeIdx, newframeIdx; - aliasFrame_t *newframe, *oldframe; - aliasMesh_t *mesh, *last; + maliasframe_t *newframe, *oldframe; + maliasmesh_t *mesh, *last; meshTessFunc_t tessFunc; float frontlerp, backlerp; vec3_t origin; @@ -272,13 +272,13 @@ void GL_DrawAliasModel( model_t *model ) { #endif newframeIdx = ent->frame; - if( newframeIdx < 0 || newframeIdx >= model->numFrames ) { + if( newframeIdx < 0 || newframeIdx >= model->numframes ) { Com_DPrintf( "GL_DrawAliasModel: no such frame %d\n", newframeIdx ); newframeIdx = 0; } oldframeIdx = ent->oldframe; - if( oldframeIdx < 0 || oldframeIdx >= model->numFrames ) { + if( oldframeIdx < 0 || oldframeIdx >= model->numframes ) { Com_DPrintf( "GL_DrawAliasModel: no such oldframe %d\n", oldframeIdx ); oldframeIdx = 0; } @@ -365,7 +365,7 @@ void GL_DrawAliasModel( model_t *model ) { scale = 0; if( gl_celshading->value > 0 && ( ent->flags & RF_SHELL_MASK ) == 0 ) { if( gl_celshading->value > 5 ) { - cvar.Set( "gl_celshading", "5" ); + Cvar_Set( "gl_celshading", "5" ); } VectorSubtract( origin, glr.fd.vieworg, dir ); scale = VectorLength( dir ); @@ -423,15 +423,15 @@ void GL_DrawAliasModel( model_t *model ) { qglColor4fv( color ); #endif - last = model->meshes + model->numMeshes; + last = model->meshes + model->nummeshes; for( mesh = model->meshes; mesh < last; mesh++ ) { if( ent->flags & RF_SHELL_MASK ) { image = r_whiteimage; } else { if( ent->skin ) { - image = R_ImageForHandle( ent->skin ); + image = IMG_ForHandle( ent->skin ); } else { - if( ( unsigned )ent->skinnum >= MAX_MD2SKINS ) { + if( ( unsigned )ent->skinnum >= MAX_ALIAS_SKINS ) { Com_DPrintf( "GL_DrawAliasModel: no such skin: %d\n", ent->skinnum ); image = mesh->skins[0]; @@ -458,9 +458,9 @@ void GL_DrawAliasModel( model_t *model ) { qglTexCoordPointer( 2, GL_FLOAT, 0, mesh->tcoords ); if( qglLockArraysEXT ) { - qglLockArraysEXT( 0, mesh->numVerts ); + qglLockArraysEXT( 0, mesh->numverts ); } - qglDrawElements( GL_TRIANGLES, mesh->numIndices, GL_UNSIGNED_INT, + qglDrawElements( GL_TRIANGLES, mesh->numindices, GL_UNSIGNED_INT, mesh->indices ); #if USE_CELSHADING @@ -471,7 +471,7 @@ void GL_DrawAliasModel( model_t *model ) { qglLineWidth( gl_celshading->value*scale ); GL_Bits( bits | GLS_BLEND_BLEND ); qglColor4f( 0, 0, 0, scale ); - qglDrawElements( GL_TRIANGLES, mesh->numIndices, GL_UNSIGNED_INT, + qglDrawElements( GL_TRIANGLES, mesh->numindices, GL_UNSIGNED_INT, mesh->indices ); qglCullFace( back ); qglPolygonMode( back, GL_FILL ); @@ -482,7 +482,7 @@ void GL_DrawAliasModel( model_t *model ) { if( gl_showtris->integer ) { GL_EnableOutlines(); - qglDrawElements( GL_TRIANGLES, mesh->numIndices, GL_UNSIGNED_INT, + qglDrawElements( GL_TRIANGLES, mesh->numindices, GL_UNSIGNED_INT, mesh->indices ); GL_DisableOutlines(); } |