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Diffstat (limited to 'source/gl_models.c')
-rw-r--r--source/gl_models.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/source/gl_models.c b/source/gl_models.c
index 3271b28..87ed8ac 100644
--- a/source/gl_models.c
+++ b/source/gl_models.c
@@ -153,12 +153,12 @@ static qboolean Model_LoadMd2( model_t *model, const byte *rawdata, int length )
aliasFrame_t *dst_frame;
aliasVert_t *dst_vert;
aliasMesh_t *dst_mesh;
- uint32 *finalIndices;
+ uint32_t *finalIndices;
tcoord_t *dst_tc;
int i, j, k;
- uint16 remap[MAX_TRIANGLES*3];
- uint16 vertIndices[MAX_TRIANGLES*3];
- uint16 tcIndices[MAX_TRIANGLES*3];
+ uint16_t remap[MAX_TRIANGLES*3];
+ uint16_t vertIndices[MAX_TRIANGLES*3];
+ uint16_t tcIndices[MAX_TRIANGLES*3];
int numVerts, numIndices;
char skinname[MAX_QPATH];
char *src_skin;
@@ -176,7 +176,7 @@ static qboolean Model_LoadMd2( model_t *model, const byte *rawdata, int length )
/* byte swap the header */
header = *( dmdl_t * )rawdata;
for( i = 0; i < sizeof( header )/4; i++ ) {
- (( uint32 * )&header)[i] = LittleLong( (( uint32 * )&header)[i] );
+ (( uint32_t * )&header)[i] = LittleLong( (( uint32_t * )&header)[i] );
}
if( header.ident != IDALIASHEADER ) {
@@ -210,7 +210,7 @@ static qboolean Model_LoadMd2( model_t *model, const byte *rawdata, int length )
model->name, header.num_tris, MAX_TRIANGLES );
return qfalse;
}
- if( ( uint32 )header.num_skins > MAX_MD2SKINS ) {
+ if( ( unsigned )header.num_skins > MAX_MD2SKINS ) {
Com_EPrintf( "%s has too many skins: %d > %d\n",
model->name, header.num_skins, MAX_MD2SKINS );
return qfalse;
@@ -251,7 +251,7 @@ static qboolean Model_LoadMd2( model_t *model, const byte *rawdata, int length )
model->numMeshes = 1;
dst_mesh = model->meshes;
- dst_mesh->indices = Model_Malloc( numIndices * sizeof( uint32 ) );
+ dst_mesh->indices = Model_Malloc( numIndices * sizeof( uint32_t ) );
dst_mesh->numTris = header.num_tris;
dst_mesh->numIndices = numIndices;
@@ -383,20 +383,20 @@ fail:
static qboolean Model_LoadMd3( model_t *model, const byte *rawdata, int length ) {
dmd3header_t header;
- uint32 offset;
+ uint32_t offset;
dmd3frame_t *src_frame;
dmd3mesh_t *src_mesh;
dmd3vertex_t *src_vert;
dmd3coord_t *src_tc;
dmd3skin_t *src_skin;
- uint32 *src_idx;
+ uint32_t *src_idx;
aliasFrame_t *dst_frame;
aliasMesh_t *dst_mesh;
aliasVert_t *dst_vert;
tcoord_t *dst_tc;
- uint32 *dst_idx;
- uint32 numVerts, numTris, numSkins;
- uint32 totalVerts;
+ uint32_t *dst_idx;
+ uint32_t numVerts, numTris, numSkins;
+ uint32_t totalVerts;
char skinname[MAX_QPATH];
image_t *skin;
const byte *rawend;
@@ -410,7 +410,7 @@ static qboolean Model_LoadMd3( model_t *model, const byte *rawdata, int length )
/* byte swap the header */
header = *( dmd3header_t * )rawdata;
for( i = 0; i < sizeof( header )/4; i++ ) {
- (( uint32 * )&header)[i] = LittleLong( (( uint32 * )&header)[i] );
+ (( uint32_t * )&header)[i] = LittleLong( (( uint32_t * )&header)[i] );
}
if( header.ident != MD3_IDENT ) {
@@ -493,7 +493,7 @@ static qboolean Model_LoadMd3( model_t *model, const byte *rawdata, int length )
dst_mesh->numVerts = numVerts;
dst_mesh->verts = Model_Malloc( sizeof( aliasVert_t ) * numVerts * header.num_frames );
dst_mesh->tcoords = Model_Malloc( sizeof( tcoord_t ) * numVerts );
- dst_mesh->indices = Model_Malloc( sizeof( uint32 ) * numTris * 3 );
+ dst_mesh->indices = Model_Malloc( sizeof( uint32_t ) * numTris * 3 );
/* load all skins */
numSkins = LittleLong( src_mesh->num_skins );
@@ -553,7 +553,7 @@ static qboolean Model_LoadMd3( model_t *model, const byte *rawdata, int length )
/* load all triangle indices */
offset = LittleLong( src_mesh->ofs_indexes );
- src_idx = ( uint32 * )( ( byte * )src_mesh + offset );
+ src_idx = ( uint32_t * )( ( byte * )src_mesh + offset );
if( ( byte * )( src_idx + numTris * 3 ) > rawend ) {
Com_EPrintf( "%s has bad indices offset for mesh %d\n", model->name, i );
goto fail;
@@ -589,20 +589,20 @@ fail:
static qboolean Model_WriteMd3( model_t *model, fileHandle_t f ) {
dmd3header_t *header;
- uint32 offset, length;
+ uint32_t offset, length;
byte *data;
dmd3frame_t *dst_frame;
dmd3mesh_t *dst_mesh;
dmd3vertex_t *dst_vert;
dmd3coord_t *dst_tc;
dmd3skin_t *dst_skin;
- uint32 *dst_idx;
+ uint32_t *dst_idx;
aliasFrame_t *src_frame;
aliasMesh_t *src_mesh;
aliasVert_t *src_vert;
tcoord_t *src_tc;
- uint32 *src_idx;
- uint32 totalVerts;
+ uint32_t *src_idx;
+ uint32_t totalVerts;
int i, j;
qboolean ret;
short pos[3];
@@ -616,7 +616,7 @@ static qboolean Model_WriteMd3( model_t *model, fileHandle_t f ) {
src_mesh->numSkins * sizeof( dmd3skin_t ) +
src_mesh->numVerts * model->numFrames * sizeof( dmd3vertex_t ) +
src_mesh->numVerts * sizeof( dmd3coord_t ) +
- src_mesh->numIndices * sizeof( uint32 );
+ src_mesh->numIndices * sizeof( uint32_t );
src_mesh++;
}
@@ -706,7 +706,7 @@ static qboolean Model_WriteMd3( model_t *model, fileHandle_t f ) {
// write all triangle indices
dst_mesh->ofs_indexes = LittleLong( offset );
src_idx = src_mesh->indices;
- Model_TempAlloc( dst_idx, sizeof( uint32 ) * src_mesh->numIndices );
+ Model_TempAlloc( dst_idx, sizeof( uint32_t ) * src_mesh->numIndices );
for( j = 0; j < src_mesh->numTris; j++ ) {
dst_idx[0] = LittleLong( src_idx[0] );
dst_idx[1] = LittleLong( src_idx[1] );
@@ -748,7 +748,7 @@ static qboolean Model_LoadSp2( model_t *model, const byte *rawdata, int length )
/* byte swap the header */
header = ( dsprite_t * )rawdata;
for( i = 0; i < sizeof( header )/4; i++ ) {
- (( uint32 * )&header)[i] = LittleLong( (( uint32 * )&header)[i] );
+ (( uint32_t * )&header)[i] = LittleLong( (( uint32_t * )&header)[i] );
}
ident = LittleLong( header->ident );
@@ -826,7 +826,7 @@ qhandle_t GL_RegisterModel( const char *name ) {
int index, length, nameLength;
model_t *model;
byte *rawdata;
- uint32 ident;
+ uint32_t ident;
qboolean success;
char buffer[MAX_QPATH];
@@ -878,7 +878,7 @@ qhandle_t GL_RegisterModel( const char *name ) {
model = Model_Alloc( name );
- ident = LittleLong( *( uint32 * )rawdata );
+ ident = LittleLong( *( uint32_t * )rawdata );
switch( ident ) {
case IDALIASHEADER:
success = Model_LoadMd2( model, rawdata, length );