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Diffstat (limited to 'source/mvd_game.c')
-rw-r--r--source/mvd_game.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/source/mvd_game.c b/source/mvd_game.c
index 6a4c665..9874098 100644
--- a/source/mvd_game.c
+++ b/source/mvd_game.c
@@ -819,6 +819,7 @@ static void MVD_GameInit( void ) {
cvar_t *mvd_default_map;
char buffer[MAX_QPATH];
unsigned checksum;
+ const char *error;
int i;
Com_Printf( "----- MVD_GameInit -----\n" );
@@ -851,18 +852,19 @@ static void MVD_GameInit( void ) {
Com_sprintf( buffer, sizeof( buffer ),
"maps/%s.bsp", mvd_default_map->string );
- if( FS_LoadFile( buffer, NULL ) > 0 ) {
- CM_LoadMap( &mvd->cm, buffer, CM_LOAD_CLIENT|CM_LOAD_ENTONLY, &checksum );
- // get the spectator spawn point
- MVD_ParseEntityString( mvd );
- CM_FreeMap( &mvd->cm );
- } else {
- Com_WPrintf( "Couldn't load %s for the Waiting Room.\n", buffer );
+ error = CM_LoadMapEx( &mvd->cm, buffer,
+ CM_LOAD_CLIENT|CM_LOAD_ENTONLY, &checksum );
+ if( error ) {
+ Com_WPrintf( "Couldn't load %s for the Waiting Room: %s\n", buffer, error );
Cvar_Reset( mvd_default_map );
strcpy( buffer, "maps/q2dm1.bsp" );
checksum = 80717714;
VectorSet( mvd->spawnOrigin, 984, 192, 784 );
VectorSet( mvd->spawnAngles, 25, 72, 0 );
+ } else {
+ // get the spectator spawn point
+ MVD_ParseEntityString( mvd );
+ CM_FreeMap( &mvd->cm );
}
strcpy( mvd->name, "Waiting Room" );