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Diffstat (limited to 'source/sw_rast.c')
-rw-r--r-- | source/sw_rast.c | 850 |
1 files changed, 850 insertions, 0 deletions
diff --git a/source/sw_rast.c b/source/sw_rast.c new file mode 100644 index 0000000..f40ca5c --- /dev/null +++ b/source/sw_rast.c @@ -0,0 +1,850 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// r_rast.c + +#include "sw_local.h" + +#define MAXLEFTCLIPEDGES 100 + +// !!! if these are changed, they must be changed in asm_draw.h too !!! +#define FULLY_CLIPPED_CACHED 0x80000000 +#define FRAMECOUNT_MASK 0x7FFFFFFF + +unsigned int cacheoffset; + +int c_faceclip; // number of faces clipped + + +clipplane_t *entity_clipplanes; +clipplane_t view_clipplanes[4]; +clipplane_t world_clipplanes[16]; + +medge_t *r_pedge; + +qboolean r_leftclipped, r_rightclipped; +static qboolean makeleftedge, makerightedge; +qboolean r_nearzionly; + +int sintable[CYCLE*2]; +int intsintable[CYCLE*2]; +int blanktable[CYCLE*2]; // PGM + +mvertex_t r_leftenter, r_leftexit; +mvertex_t r_rightenter, r_rightexit; + +typedef struct +{ + float u,v; + int ceilv; +} evert_t; + +int r_emitted; +float r_nearzi; +float r_u1, r_v1, r_lzi1; +int r_ceilv1; + +qboolean r_lastvertvalid; +int r_skyframe; + +msurface_t *r_skyfaces; +mplane_t r_skyplanes[6]; +mtexinfo_t r_skytexinfo[6]; +mvertex_t *r_skyverts; +medge_t *r_skyedges; +int *r_skysurfedges; + +// I just copied this data from a box map... +int skybox_planes[12] = {2,-128, 0,-128, 2,128, 1,128, 0,128, 1,-128}; + +int box_surfedges[24] = { 1,2,3,4, -1,5,6,7, 8,9,-6,10, -2,-7,-9,11, + 12,-3,-11,-8, -12,-10,-5,-4}; +int box_edges[24] = { 1,2, 2,3, 3,4, 4,1, 1,5, 5,6, 6,2, 7,8, 8,6, 5,7, 8,3, 7,4}; + +int box_faces[6] = {0,0,2,2,2,0}; + +vec3_t box_vecs[6][2] = { + { {0,-1,0}, {-1,0,0} }, + { {0,1,0}, {0,0,-1} }, + { {0,-1,0}, {1,0,0} }, + { {1,0,0}, {0,0,-1} }, + { {0,-1,0}, {0,0,-1} }, + { {-1,0,0}, {0,0,-1} } +}; + +float box_verts[8][3] = { + {-1,-1,-1}, + {-1,1,-1}, + {1,1,-1}, + {1,-1,-1}, + {-1,-1,1}, + {-1,1,1}, + {1,-1,1}, + {1,1,1} +}; + +// down, west, up, north, east, south +// {"rt", "bk", "lf", "ft", "up", "dn"}; + +/* +================ +R_InitSkyBox + +================ +*/ +void R_InitSkyBox (void) +{ + int i; + extern model_t *loadmodel; + + r_skyfaces = loadmodel->surfaces + loadmodel->numsurfaces; + loadmodel->numsurfaces += 6; + r_skyverts = loadmodel->vertexes + loadmodel->numvertexes; + loadmodel->numvertexes += 8; + r_skyedges = loadmodel->edges + loadmodel->numedges; + loadmodel->numedges += 12; + r_skysurfedges = loadmodel->surfedges + loadmodel->numsurfedges; + loadmodel->numsurfedges += 24; + if (loadmodel->numsurfaces > MAX_MAP_FACES + || loadmodel->numvertexes > MAX_MAP_VERTS + || loadmodel->numedges > MAX_MAP_EDGES) + Com_Error (ERR_DROP, "InitSkyBox: map overflow"); + + memset (r_skyfaces, 0, 6*sizeof(*r_skyfaces)); + for (i=0 ; i<6 ; i++) + { + r_skyplanes[i].normal[skybox_planes[i*2]] = 1; + r_skyplanes[i].dist = skybox_planes[i*2+1]; + + VectorCopy (box_vecs[i][0], r_skytexinfo[i].vecs[0]); + VectorCopy (box_vecs[i][1], r_skytexinfo[i].vecs[1]); + + r_skyfaces[i].plane = &r_skyplanes[i]; + r_skyfaces[i].numedges = 4; + r_skyfaces[i].flags = box_faces[i] | SURF_DRAWSKYBOX; + r_skyfaces[i].firstedge = loadmodel->numsurfedges-24+i*4; + r_skyfaces[i].texinfo = &r_skytexinfo[i]; + r_skyfaces[i].texturemins[0] = -128; + r_skyfaces[i].texturemins[1] = -128; + r_skyfaces[i].extents[0] = 256; + r_skyfaces[i].extents[1] = 256; + } + + for (i=0 ; i<24 ; i++) + if (box_surfedges[i] > 0) + r_skysurfedges[i] = loadmodel->numedges-13 + box_surfedges[i]; + else + r_skysurfedges[i] = - (loadmodel->numedges-13 + -box_surfedges[i]); + + for(i=0 ; i<12 ; i++) + { + r_skyedges[i].v[0] = loadmodel->numvertexes-9+box_edges[i*2+0]; + r_skyedges[i].v[1] = loadmodel->numvertexes-9+box_edges[i*2+1]; + r_skyedges[i].cachededgeoffset = 0; + } +} + +/* +================ +R_EmitSkyBox +================ +*/ +void R_EmitSkyBox (void) +{ + int i, j; + int oldkey; + + if (insubmodel) + return; // submodels should never have skies + if (r_skyframe == r_framecount) + return; // already set this frame + + r_skyframe = r_framecount; + + // set the eight fake vertexes + for (i=0 ; i<8 ; i++) + for (j=0 ; j<3 ; j++) + r_skyverts[i].position[j] = r_origin[j] + box_verts[i][j]*128; + + // set the six fake planes + for (i=0 ; i<6 ; i++) + if (skybox_planes[i*2+1] > 0) + r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]+128; + else + r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]-128; + + // fix texture offseets + for (i=0 ; i<6 ; i++) + { + r_skytexinfo[i].vecs[0][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[0]); + r_skytexinfo[i].vecs[1][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[1]); + } + + // emit the six faces + oldkey = r_currentkey; + r_currentkey = 0x7ffffff0; + for (i=0 ; i<6 ; i++) + { + R_RenderFace (r_skyfaces + i, 15); + } + r_currentkey = oldkey; // bsp sorting order +} + + +#if !USE_ASM + +/* +================ +R_EmitEdge +================ +*/ +void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1) +{ + edge_t *edge, *pcheck; + int u_check; + float u, u_step; + vec3_t local, transformed; + float *world; + int v, v2, ceilv0; + float scale, lzi0, u0, v0; + int side; + + if (r_lastvertvalid) + { + u0 = r_u1; + v0 = r_v1; + lzi0 = r_lzi1; + ceilv0 = r_ceilv1; + } + else + { + world = &pv0->position[0]; + + // transform and project + VectorSubtract (world, modelorg, local); + TransformVector (local, transformed); + + if (transformed[2] < NEAR_CLIP) + transformed[2] = NEAR_CLIP; + + lzi0 = 1.0 / transformed[2]; + + // FIXME: build x/yscale into transform? + scale = xscale * lzi0; + u0 = (xcenter + scale*transformed[0]); + if (u0 < r_refdef.fvrectx_adj) + u0 = r_refdef.fvrectx_adj; + if (u0 > r_refdef.fvrectright_adj) + u0 = r_refdef.fvrectright_adj; + + scale = yscale * lzi0; + v0 = (ycenter - scale*transformed[1]); + if (v0 < r_refdef.fvrecty_adj) + v0 = r_refdef.fvrecty_adj; + if (v0 > r_refdef.fvrectbottom_adj) + v0 = r_refdef.fvrectbottom_adj; + + ceilv0 = (int) ceil(v0); + } + + world = &pv1->position[0]; + +// transform and project + VectorSubtract (world, modelorg, local); + TransformVector (local, transformed); + + if (transformed[2] < NEAR_CLIP) + transformed[2] = NEAR_CLIP; + + r_lzi1 = 1.0 / transformed[2]; + + scale = xscale * r_lzi1; + r_u1 = (xcenter + scale*transformed[0]); + if (r_u1 < r_refdef.fvrectx_adj) + r_u1 = r_refdef.fvrectx_adj; + if (r_u1 > r_refdef.fvrectright_adj) + r_u1 = r_refdef.fvrectright_adj; + + scale = yscale * r_lzi1; + r_v1 = (ycenter - scale*transformed[1]); + if (r_v1 < r_refdef.fvrecty_adj) + r_v1 = r_refdef.fvrecty_adj; + if (r_v1 > r_refdef.fvrectbottom_adj) + r_v1 = r_refdef.fvrectbottom_adj; + + if (r_lzi1 > lzi0) + lzi0 = r_lzi1; + + if (lzi0 > r_nearzi) // for mipmap finding + r_nearzi = lzi0; + +// for right edges, all we want is the effect on 1/z + if (r_nearzionly) + return; + + r_emitted = 1; + + r_ceilv1 = (int) ceil(r_v1); + + +// create the edge + if (ceilv0 == r_ceilv1) + { + // we cache unclipped horizontal edges as fully clipped + if (cacheoffset != 0x7FFFFFFF) + { + cacheoffset = FULLY_CLIPPED_CACHED | + (r_framecount & FRAMECOUNT_MASK); + } + + return; // horizontal edge + } + + side = ceilv0 > r_ceilv1; + + edge = edge_p++; + + edge->owner = r_pedge; + + edge->nearzi = lzi0; + + if (side == 0) + { + // trailing edge (go from p1 to p2) + v = ceilv0; + v2 = r_ceilv1 - 1; + + edge->surfs[0] = surface_p - surfaces; + edge->surfs[1] = 0; + + u_step = ((r_u1 - u0) / (r_v1 - v0)); + u = u0 + ((float)v - v0) * u_step; + } + else + { + // leading edge (go from p2 to p1) + v2 = ceilv0 - 1; + v = r_ceilv1; + + edge->surfs[0] = 0; + edge->surfs[1] = surface_p - surfaces; + + u_step = ((u0 - r_u1) / (v0 - r_v1)); + u = r_u1 + ((float)v - r_v1) * u_step; + } + + edge->u_step = u_step*0x100000; + edge->u = u*0x100000 + 0xFFFFF; + +// we need to do this to avoid stepping off the edges if a very nearly +// horizontal edge is less than epsilon above a scan, and numeric error causes +// it to incorrectly extend to the scan, and the extension of the line goes off +// the edge of the screen +// FIXME: is this actually needed? + if (edge->u < r_refdef.vrect_x_adj_shift20) + edge->u = r_refdef.vrect_x_adj_shift20; + if (edge->u > r_refdef.vrectright_adj_shift20) + edge->u = r_refdef.vrectright_adj_shift20; + +// +// sort the edge in normally +// + u_check = edge->u; + if (edge->surfs[0]) + u_check++; // sort trailers after leaders + + if (!newedges[v] || newedges[v]->u >= u_check) + { + edge->next = newedges[v]; + newedges[v] = edge; + } + else + { + pcheck = newedges[v]; + while (pcheck->next && pcheck->next->u < u_check) + pcheck = pcheck->next; + edge->next = pcheck->next; + pcheck->next = edge; + } + + edge->nextremove = removeedges[v2]; + removeedges[v2] = edge; +} + + +/* +================ +R_ClipEdge +================ +*/ +void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) +{ + float d0, d1, f; + mvertex_t clipvert; + + if (clip) + { + do + { + d0 = DotProduct (pv0->position, clip->normal) - clip->dist; + d1 = DotProduct (pv1->position, clip->normal) - clip->dist; + + if (d0 >= 0) + { + // point 0 is unclipped + if (d1 >= 0) + { + // both points are unclipped + continue; + } + + // only point 1 is clipped + + // we don't cache clipped edges + cacheoffset = 0x7FFFFFFF; + + f = d0 / (d0 - d1); + clipvert.position[0] = pv0->position[0] + + f * (pv1->position[0] - pv0->position[0]); + clipvert.position[1] = pv0->position[1] + + f * (pv1->position[1] - pv0->position[1]); + clipvert.position[2] = pv0->position[2] + + f * (pv1->position[2] - pv0->position[2]); + + if (clip->leftedge) + { + r_leftclipped = qtrue; + r_leftexit = clipvert; + } + else if (clip->rightedge) + { + r_rightclipped = qtrue; + r_rightexit = clipvert; + } + + R_ClipEdge (pv0, &clipvert, clip->next); + return; + } + else + { + // point 0 is clipped + if (d1 < 0) + { + // both points are clipped + // we do cache fully clipped edges + if (!r_leftclipped) + cacheoffset = FULLY_CLIPPED_CACHED | + (r_framecount & FRAMECOUNT_MASK); + return; + } + + // only point 0 is clipped + r_lastvertvalid = qfalse; + + // we don't cache partially clipped edges + cacheoffset = 0x7FFFFFFF; + + f = d0 / (d0 - d1); + clipvert.position[0] = pv0->position[0] + + f * (pv1->position[0] - pv0->position[0]); + clipvert.position[1] = pv0->position[1] + + f * (pv1->position[1] - pv0->position[1]); + clipvert.position[2] = pv0->position[2] + + f * (pv1->position[2] - pv0->position[2]); + + if (clip->leftedge) + { + r_leftclipped = qtrue; + r_leftenter = clipvert; + } + else if (clip->rightedge) + { + r_rightclipped = qtrue; + r_rightenter = clipvert; + } + + R_ClipEdge (&clipvert, pv1, clip->next); + return; + } + } while ((clip = clip->next) != NULL); + } + +// add the edge + R_EmitEdge (pv0, pv1); +} + +#endif // !USE_ASM + + +/* +================ +R_EmitCachedEdge +================ +*/ +void R_EmitCachedEdge (void) +{ + edge_t *pedge_t; + + pedge_t = (edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset); + + if (!pedge_t->surfs[0]) + pedge_t->surfs[0] = surface_p - surfaces; + else + pedge_t->surfs[1] = surface_p - surfaces; + + if (pedge_t->nearzi > r_nearzi) // for mipmap finding + r_nearzi = pedge_t->nearzi; + + r_emitted = 1; +} + + +/* +================ +R_RenderFace +================ +*/ +void R_RenderFace (msurface_t *fa, int clipflags) +{ + int i, lindex; + unsigned mask; + mplane_t *pplane; + float distinv; + vec3_t p_normal; + medge_t *pedges, tedge; + clipplane_t *pclip; + + // translucent surfaces are not drawn by the edge renderer + if (fa->texinfo->flags & (SURF_TRANS33|SURF_TRANS66)) + { + fa->nextalphasurface = r_alpha_surfaces; + r_alpha_surfaces = fa; + return; + } + + // sky surfaces encountered in the world will cause the + // environment box surfaces to be emited + if ( fa->texinfo->flags & SURF_SKY ) + { + R_EmitSkyBox (); + return; + } + +// skip out if no more surfs + if ((surface_p) >= surf_max) + { + r_outofsurfaces++; + return; + } + +// ditto if not enough edges left, or switch to auxedges if possible + if ((edge_p + fa->numedges + 4) >= edge_max) + { + r_outofedges += fa->numedges; + return; + } + + c_faceclip++; + +// set up clip planes + pclip = NULL; + + for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) + { + if (clipflags & mask) + { + view_clipplanes[i].next = pclip; + pclip = &view_clipplanes[i]; + } + } + +// push the edges through + r_emitted = 0; + r_nearzi = 0; + r_nearzionly = qfalse; + makeleftedge = makerightedge = qfalse; + pedges = currentmodel->edges; + r_lastvertvalid = qfalse; + + for (i=0 ; i<fa->numedges ; i++) + { + lindex = currentmodel->surfedges[fa->firstedge + i]; + + if (lindex > 0) + { + r_pedge = &pedges[lindex]; + + // if the edge is cached, we can just reuse the edge + if (!insubmodel) + { + if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) + { + if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == + r_framecount) + { + r_lastvertvalid = qfalse; + continue; + } + } + else + { + if ((((unsigned long)edge_p - (unsigned long)r_edges) > + r_pedge->cachededgeoffset) && + (((edge_t *)((unsigned long)r_edges + + r_pedge->cachededgeoffset))->owner == r_pedge)) + { + R_EmitCachedEdge (); + r_lastvertvalid = qfalse; + continue; + } + } + } + + // assume it's cacheable + cacheoffset = (byte *)edge_p - (byte *)r_edges; + r_leftclipped = r_rightclipped = qfalse; + R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], + &r_pcurrentvertbase[r_pedge->v[1]], + pclip); + r_pedge->cachededgeoffset = cacheoffset; + + if (r_leftclipped) + makeleftedge = qtrue; + if (r_rightclipped) + makerightedge = qtrue; + r_lastvertvalid = qtrue; + } + else + { + lindex = -lindex; + r_pedge = &pedges[lindex]; + // if the edge is cached, we can just reuse the edge + if (!insubmodel) + { + if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) + { + if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == + r_framecount) + { + r_lastvertvalid = qfalse; + continue; + } + } + else + { + // it's cached if the cached edge is valid and is owned + // by this medge_t + if ((((unsigned long)edge_p - (unsigned long)r_edges) > + r_pedge->cachededgeoffset) && + (((edge_t *)((unsigned long)r_edges + + r_pedge->cachededgeoffset))->owner == r_pedge)) + { + R_EmitCachedEdge (); + r_lastvertvalid = qfalse; + continue; + } + } + } + + // assume it's cacheable + cacheoffset = (byte *)edge_p - (byte *)r_edges; + r_leftclipped = r_rightclipped = qfalse; + R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], + &r_pcurrentvertbase[r_pedge->v[0]], + pclip); + r_pedge->cachededgeoffset = cacheoffset; + + if (r_leftclipped) + makeleftedge = qtrue; + if (r_rightclipped) + makerightedge = qtrue; + r_lastvertvalid = qtrue; + } + } + +// if there was a clip off the left edge, add that edge too +// FIXME: faster to do in screen space? +// FIXME: share clipped edges? + if (makeleftedge) + { + r_pedge = &tedge; + r_lastvertvalid = qfalse; + R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); + } + +// if there was a clip off the right edge, get the right r_nearzi + if (makerightedge) + { + r_pedge = &tedge; + r_lastvertvalid = qfalse; + r_nearzionly = qtrue; + R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); + } + +// if no edges made it out, return without posting the surface + if (!r_emitted) + return; + + r_polycount++; + + surface_p->msurf = fa; + surface_p->nearzi = r_nearzi; + surface_p->flags = fa->flags; + surface_p->insubmodel = insubmodel; + surface_p->spanstate = 0; + surface_p->entity = currententity; + surface_p->key = r_currentkey++; + surface_p->spans = NULL; + + pplane = fa->plane; +// FIXME: cache this? + TransformVector (pplane->normal, p_normal); +// FIXME: cache this? + distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal)); + + surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; + surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; + surface_p->d_ziorigin = p_normal[2] * distinv - + xcenter * surface_p->d_zistepu - + ycenter * surface_p->d_zistepv; + + surface_p++; +} + + +/* +================ +R_RenderBmodelFace +================ +*/ +void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) +{ + int i; + unsigned mask; + mplane_t *pplane; + float distinv; + vec3_t p_normal; + medge_t tedge; + clipplane_t *pclip; + + if (psurf->texinfo->flags & (SURF_TRANS33|SURF_TRANS66)) + { + psurf->nextalphasurface = r_alpha_surfaces; + r_alpha_surfaces = psurf; + return; + } + +// skip out if no more surfs + if (surface_p >= surf_max) + { + r_outofsurfaces++; + return; + } + +// ditto if not enough edges left, or switch to auxedges if possible + if ((edge_p + psurf->numedges + 4) >= edge_max) + { + r_outofedges += psurf->numedges; + return; + } + + c_faceclip++; + +// this is a dummy to give the caching mechanism someplace to write to + r_pedge = &tedge; + +// set up clip planes + pclip = NULL; + + for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) + { + if (r_clipflags & mask) + { + view_clipplanes[i].next = pclip; + pclip = &view_clipplanes[i]; + } + } + +// push the edges through + r_emitted = 0; + r_nearzi = 0; + r_nearzionly = qfalse; + makeleftedge = makerightedge = qfalse; +// FIXME: keep clipped bmodel edges in clockwise order so last vertex caching +// can be used? + r_lastvertvalid = qfalse; + + for ( ; pedges ; pedges = pedges->pnext) + { + r_leftclipped = r_rightclipped = qfalse; + R_ClipEdge (pedges->v[0], pedges->v[1], pclip); + + if (r_leftclipped) + makeleftedge = qtrue; + if (r_rightclipped) + makerightedge = qtrue; + } + +// if there was a clip off the left edge, add that edge too +// FIXME: faster to do in screen space? +// FIXME: share clipped edges? + if (makeleftedge) + { + r_pedge = &tedge; + R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); + } + +// if there was a clip off the right edge, get the right r_nearzi + if (makerightedge) + { + r_pedge = &tedge; + r_nearzionly = qtrue; + R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); + } + +// if no edges made it out, return without posting the surface + if (!r_emitted) + return; + + r_polycount++; + + surface_p->msurf = psurf; + surface_p->nearzi = r_nearzi; + surface_p->flags = psurf->flags; + surface_p->insubmodel = qtrue; + surface_p->spanstate = 0; + surface_p->entity = currententity; + surface_p->key = r_currentbkey; + surface_p->spans = NULL; + + pplane = psurf->plane; +// FIXME: cache this? + TransformVector (pplane->normal, p_normal); +// FIXME: cache this? + distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal)); + + surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; + surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; + surface_p->d_ziorigin = p_normal[2] * distinv - + xcenter * surface_p->d_zistepu - + ycenter * surface_p->d_zistepv; + + surface_p++; +} + |