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Diffstat (limited to 'source/sw_surf.c')
-rw-r--r-- | source/sw_surf.c | 438 |
1 files changed, 438 insertions, 0 deletions
diff --git a/source/sw_surf.c b/source/sw_surf.c new file mode 100644 index 0000000..f8633bc --- /dev/null +++ b/source/sw_surf.c @@ -0,0 +1,438 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// r_surf.c: surface-related refresh code + +#include "sw_local.h" + +drawsurf_t r_drawsurf; + +int lightleft, sourcesstep, blocksize, sourcetstep; +int lightdelta, lightdeltastep; +int lightright, lightleftstep, lightrightstep, blockdivshift; +unsigned blockdivmask; +void *prowdestbase; +unsigned char *pbasesource; +int surfrowbytes; // used by ASM files +unsigned *r_lightptr; +int r_stepback; +int r_lightwidth; +int r_numhblocks, r_numvblocks; +unsigned char *r_source, *r_sourcemax; + +void R_DrawSurfaceBlock8_mip0 (void); +void R_DrawSurfaceBlock8_mip1 (void); +void R_DrawSurfaceBlock8_mip2 (void); +void R_DrawSurfaceBlock8_mip3 (void); + +static void (*surfmiptable[4])(void) = { + R_DrawSurfaceBlock8_mip0, + R_DrawSurfaceBlock8_mip1, + R_DrawSurfaceBlock8_mip2, + R_DrawSurfaceBlock8_mip3 +}; + +void R_BuildLightMap (void); +extern blocklight_t blocklights[MAX_BLOCKLIGHTS]; // allow some very large lightmaps + +float surfscale; +qboolean r_cache_thrash; // set if surface cache is thrashing + +int sc_size; +surfcache_t *sc_rover, *sc_base; + +/* +=============== +R_TextureAnimation + +Returns the proper texture for a given time and base texture +=============== +*/ +image_t *R_TextureAnimation (mtexinfo_t *tex) +{ + int c; + + if (!tex->next) + return tex->image; + + c = currententity->frame % tex->numframes; + while (c) + { + tex = tex->next; + c--; + } + + return tex->image; +} + +/* +=============== +R_DrawSurface +=============== +*/ +void R_DrawSurface( void ) { + byte *basetptr; + int smax, tmax, twidth; + int u; + int soffset, toffset; + int horzblockstep; + byte *pcolumndest; + void (*pblockdrawer)(void); + image_t *mt; + + surfrowbytes = r_drawsurf.rowbytes; + + mt = r_drawsurf.image; + + r_source = mt->pixels[r_drawsurf.surfmip]; + +// the fractional light values should range from 0 to (VID_GRADES - 1) << 16 +// from a source range of 0 - 255 + + /* width in bytes */ + twidth = ( mt->upload_width >> r_drawsurf.surfmip ) * VID_BYTES; + + blocksize = 16 >> r_drawsurf.surfmip; + blockdivshift = 4 - r_drawsurf.surfmip; + blockdivmask = (1 << blockdivshift) - 1; + + r_lightwidth = ((r_drawsurf.surf->extents[0]>>4)+1)*LIGHTMAP_BYTES; + + r_numhblocks = r_drawsurf.surfwidth >> blockdivshift; + r_numvblocks = r_drawsurf.surfheight >> blockdivshift; + +//============================== + + pblockdrawer = surfmiptable[r_drawsurf.surfmip]; +// TODO: only needs to be set when there is a display settings change + horzblockstep = blocksize << VID_SHIFT; + + smax = mt->upload_width >> r_drawsurf.surfmip; + tmax = mt->upload_height >> r_drawsurf.surfmip; + sourcetstep = twidth; + r_stepback = tmax * twidth; + + r_sourcemax = r_source + ( tmax * smax * VID_BYTES ); + + soffset = r_drawsurf.surf->texturemins[0]; + toffset = r_drawsurf.surf->texturemins[1]; + +// << 16 components are to guarantee positive values for % + soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax; + toffset = ((toffset >> r_drawsurf.surfmip) + (tmax << 16)) % tmax; + + basetptr = &r_source[toffset * twidth]; + + pcolumndest = r_drawsurf.surfdat; + + for( u = 0; u < r_numhblocks; u++ ) { + r_lightptr = ( unsigned * )blocklights + u * LIGHTMAP_BYTES; + + prowdestbase = pcolumndest; + + pbasesource = basetptr + ( soffset << VID_SHIFT ); + + (*pblockdrawer)(); + + soffset += blocksize; + if( soffset >= smax ) + soffset = 0; + + pcolumndest += horzblockstep; + } +} + +//============================================================================= +#if !USE_ASM + +#define BLOCK_FUNC R_DrawSurfaceBlock8_mip0 +#define BLOCK_SHIFT 4 +#include "sw_block.h" + +#define BLOCK_FUNC R_DrawSurfaceBlock8_mip1 +#define BLOCK_SHIFT 3 +#include "sw_block.h" + +#define BLOCK_FUNC R_DrawSurfaceBlock8_mip2 +#define BLOCK_SHIFT 2 +#include "sw_block.h" + +#define BLOCK_FUNC R_DrawSurfaceBlock8_mip3 +#define BLOCK_SHIFT 1 +#include "sw_block.h" + +#endif + + +//============================================================================ + + +/* +================ +R_InitCaches + +================ +*/ +void R_InitCaches (void) +{ + int size; + int pix; + + // calculate size to allocate + if (sw_surfcacheoverride->integer) + { + size = sw_surfcacheoverride->integer; + } + else + { + size = SURFCACHE_SIZE_AT_320X240; + + pix = vid.width*vid.height; + if (pix > 64000) + size += (pix-64000)*3; + } + + // round up to page size + size = (size + 8191) & ~8191; + + Com_Printf("%ik surface cache\n", size/1024); + + sc_size = size; + sc_base = (surfcache_t *)R_Malloc(size); + sc_rover = sc_base; + + sc_base->next = NULL; + sc_base->owner = NULL; + sc_base->size = sc_size; +} + + +/* +================== +D_FlushCaches +================== +*/ +void D_FlushCaches (void) +{ + surfcache_t *c; + + if (!sc_base) + return; + + for (c = sc_base ; c ; c = c->next) + { + if (c->owner){ + *c->owner = NULL; + } + } + + sc_rover = sc_base; + sc_base->next = NULL; + sc_base->owner = NULL; + sc_base->size = sc_size; +} + +/* +================= +D_SCAlloc +================= +*/ +surfcache_t *D_SCAlloc (int width, int size) +{ + surfcache_t *new; + qboolean wrapped_this_time; + + if ((width < 0) || (width > 256)) + Com_Error (ERR_FATAL,"D_SCAlloc: bad cache width %d\n", width); + + if ((size <= 0) || (size > 0x10000)) + Com_Error (ERR_FATAL,"D_SCAlloc: bad cache size %d\n", size); + + size = (int)&((surfcache_t *)0)->data[size]; + size = (size + 3) & ~3; + if (size > sc_size) + Com_Error (ERR_FATAL,"D_SCAlloc: %i > cache size of %i",size, sc_size); + +// if there is not size bytes after the rover, reset to the start + wrapped_this_time = qfalse; + + if ( !sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size) + { + if (sc_rover) + { + wrapped_this_time = qtrue; + } + sc_rover = sc_base; + } + +// colect and free surfcache_t blocks until the rover block is large enough + new = sc_rover; + if (sc_rover->owner) + *sc_rover->owner = NULL; + + while (new->size < size) + { + // free another + sc_rover = sc_rover->next; + if (!sc_rover) + Com_Error (ERR_FATAL,"D_SCAlloc: hit the end of memory"); + if (sc_rover->owner) + *sc_rover->owner = NULL; + + new->size += sc_rover->size; + new->next = sc_rover->next; + } + +// create a fragment out of any leftovers + if (new->size - size > 256) + { + sc_rover = (surfcache_t *)( (byte *)new + size); + sc_rover->size = new->size - size; + sc_rover->next = new->next; + sc_rover->width = 0; + sc_rover->owner = NULL; + new->next = sc_rover; + new->size = size; + } + else + sc_rover = new->next; + + new->width = width; +// DEBUG + if (width > 0) + new->height = (size - sizeof(*new) + sizeof(new->data)) / width; + + new->owner = NULL; // should be set properly after return + + if (d_roverwrapped) + { + if (wrapped_this_time || (sc_rover >= d_initial_rover)) + r_cache_thrash = qtrue; + } + else if (wrapped_this_time) + { + d_roverwrapped = qtrue; + } + + return new; +} + + +/* +================= +D_SCDump +================= +*/ +void D_SCDump_f (void) +{ + surfcache_t *test; + + for (test = sc_base ; test ; test = test->next) + { + if (test == sc_rover) + Com_Printf("ROVER:\n"); + Com_Printf("%p : %i bytes %i width\n", test, test->size, + test->width); + } +} + +//============================================================================= + +/* +================ +D_CacheSurface +================ +*/ +surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel) +{ + surfcache_t *cache; + +// +// if the surface is animating or flashing, flush the cache +// + r_drawsurf.image = R_TextureAnimation (surface->texinfo); + r_drawsurf.lightadj[0] = r_newrefdef.lightstyles[surface->styles[0]].white*256; + r_drawsurf.lightadj[1] = r_newrefdef.lightstyles[surface->styles[1]].white*256; + r_drawsurf.lightadj[2] = r_newrefdef.lightstyles[surface->styles[2]].white*256; + r_drawsurf.lightadj[3] = r_newrefdef.lightstyles[surface->styles[3]].white*256; + +// +// see if the cache holds apropriate data +// + cache = surface->cachespots[miplevel]; + + if (cache && !cache->dlight && surface->dlightframe != r_framecount + && cache->image == r_drawsurf.image + && cache->lightadj[0] == r_drawsurf.lightadj[0] + && cache->lightadj[1] == r_drawsurf.lightadj[1] + && cache->lightadj[2] == r_drawsurf.lightadj[2] + && cache->lightadj[3] == r_drawsurf.lightadj[3] ) + return cache; + +// +// determine shape of surface +// + surfscale = 1.0 / (1<<miplevel); + r_drawsurf.surfmip = miplevel; + r_drawsurf.surfwidth = surface->extents[0] >> miplevel; + r_drawsurf.rowbytes = r_drawsurf.surfwidth; + r_drawsurf.surfheight = surface->extents[1] >> miplevel; + +// +// allocate memory if needed +// + if (!cache) // if a texture just animated, don't reallocate it + { + cache = D_SCAlloc (r_drawsurf.surfwidth, + r_drawsurf.surfwidth * r_drawsurf.surfheight); + surface->cachespots[miplevel] = cache; + cache->owner = &surface->cachespots[miplevel]; + cache->mipscale = surfscale; + } + + if (surface->dlightframe == r_framecount) + cache->dlight = 1; + else + cache->dlight = 0; + + r_drawsurf.surfdat = (pixel_t *)cache->data; + + cache->image = r_drawsurf.image; + cache->lightadj[0] = r_drawsurf.lightadj[0]; + cache->lightadj[1] = r_drawsurf.lightadj[1]; + cache->lightadj[2] = r_drawsurf.lightadj[2]; + cache->lightadj[3] = r_drawsurf.lightadj[3]; + +// +// draw and light the surface texture +// + r_drawsurf.surf = surface; + + c_surf++; + + // calculate the lightings + R_BuildLightMap (); + + // rasterize the surface into the cache + R_DrawSurface (); + + return cache; +} + + |