diff options
Diffstat (limited to 'source/ui_game.c')
-rw-r--r-- | source/ui_game.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/ui_game.c b/source/ui_game.c index 0662243..8e52345 100644 --- a/source/ui_game.c +++ b/source/ui_game.c @@ -94,7 +94,7 @@ static void GameMenu_Init( void ) { y = 120; m_game.skill.generic.type = MTYPE_SPINCONTROL; m_game.skill.generic.name = "skill"; - m_game.skill.generic.x = uis.glconfig.vidWidth / 2; + m_game.skill.generic.x = uis.width / 2; m_game.skill.generic.y = y; m_game.skill.itemnames = difficulty_names; y += 8; @@ -102,7 +102,7 @@ static void GameMenu_Init( void ) { m_game.load.generic.type = MTYPE_ACTION; m_game.load.generic.id = ID_LOADGAME; m_game.load.generic.name = "load game"; - m_game.load.generic.x = uis.glconfig.vidWidth / 2 + LCOLUMN_OFFSET; + m_game.load.generic.x = uis.width / 2 + LCOLUMN_OFFSET; m_game.load.generic.y = y; m_game.load.generic.uiFlags = UI_RIGHT; y += 8; @@ -111,7 +111,7 @@ static void GameMenu_Init( void ) { m_game.start.generic.flags = QMF_HASFOCUS; m_game.start.generic.id = ID_START; m_game.start.generic.name = "start game"; - m_game.start.generic.x = uis.glconfig.vidWidth / 2 + LCOLUMN_OFFSET; + m_game.start.generic.x = uis.width / 2 + LCOLUMN_OFFSET; m_game.start.generic.y = y; m_game.start.generic.uiFlags = UI_RIGHT; y += 8; |