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Diffstat (limited to 'source/ui_main.c')
-rw-r--r-- | source/ui_main.c | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/source/ui_main.c b/source/ui_main.c new file mode 100644 index 0000000..f2f5c5f --- /dev/null +++ b/source/ui_main.c @@ -0,0 +1,125 @@ +/* +Copyright (C) 2003-2006 Andrey Nazarov + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +#include "ui_local.h" + +/* +======================================================================= + +MAIN MENU + +======================================================================= +*/ + +#define MAIN_ITEMS 6 + +static char *names[] = { + "Singleplayer", + "Multiplayer", + "Demos", + "Options", + "Mods", + "Quit", + 0 +}; + +typedef struct mainMenu_s { + menuFrameWork_t menu; + menuAction_t actions[MAIN_ITEMS]; + menuStatic_t banner; +} mainMenu_t; + +static mainMenu_t m_main; + +static void MainMenu_QuitAction( qboolean yes ) { + if( yes ) { + cmd.ExecuteText( EXEC_APPEND, "quit\n" ); + } +} + +static int MainMenu_Callback( int id, int msg, int param ) { + switch( msg ) { + case QM_ACTIVATE: + switch( id ) { + case 0: + M_Menu_Game_f(); + break; + case 1: + M_Menu_Multiplayer_f(); + break; + case 2: + M_Menu_Demos_f(); + break; + case 3: + M_Menu_Options_f(); + break; + case 4: + M_Menu_Mods_f(); + break; + case 5: + M_Menu_Confirm_f( "Quit game? y/n", MainMenu_QuitAction ); + break; + } + return QMS_IN; + case QM_DESTROY: + break; + default: + break; + } + + return QMS_NOTHANDLED; +} + +static void MainMenu_Init( void ) { + int i; + int x, y; + + x = uis.glconfig.vidWidth / 2; + y = ( uis.glconfig.vidHeight - MENU_SPACING * MAIN_ITEMS ) / 2; + + memset( &m_main, 0, sizeof( m_main ) ); + + m_main.menu.callback = MainMenu_Callback; + + for( i = 0; i < MAIN_ITEMS; i++ ) { + m_main.actions[i].generic.type = MTYPE_ACTION; + m_main.actions[i].generic.id = i; + m_main.actions[i].generic.name = names[i]; + m_main.actions[i].generic.x = x; + m_main.actions[i].generic.y = y; + m_main.actions[i].generic.uiFlags = UI_CENTER; + y += MENU_SPACING; + + Menu_AddItem( &m_main.menu, (void *)&m_main.actions[i] ); + } + + m_main.actions[1].generic.flags = QMF_HASFOCUS; + + UI_SetupDefaultBanner( &m_main.banner, "Main Menu" ); + + Menu_AddItem( &m_main.menu, (void *)&m_main.banner ); + +} + + +void M_Menu_Main_f( void ) { + MainMenu_Init(); + UI_PushMenu( &m_main.menu ); +} |